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Posted by Joystiq Feb 21 2011 17:45 GMT
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Dissidia 012 [duodecim] Final Fantasy is set to arrive at retail one month from now, and it appears that Japan's 300 Yen ($3.64) demo -- "Prologus" (seriously) -- could accompany it to English territories. A classification for the demo popped up on the Australian Classification Board website, listing "Dissidia Duodecim Prologus Final Fantasy" with a "PG" rating (for "mild fantasy violence and themes," of course).

While the Australian rating certainly doesn't guarantee a North American release, we'd wager it'll arrive here based on localization efforts alone. In Japan, the Prologus demo unlocks Final Fantasy VII's Aerith as an assisting (but not playable) character in the main game.

Posted by Joystiq Feb 20 2011 20:30 GMT
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Japanese manga magazine V-Jump recently outed Square Enix's plans to dominate the iPhone App Store's RPG offerings, coming in the form of two major titles set to launch this year in Japan. The first we already knew: Final Fantasy Tactics: The War of the Lions, which is (still!) due out sometime this Spring. The other is an iOS-friendly version of Final Fantasy III -- which is to say, the NES game which only just came stateside on the Nintendo DS in 2006, and not Final Fantasy VI, which came to the U.S. under the title Final Fantasy III, which will never stop being confusing.

V-Jump didn't share any details on when the game would arrive, or if it would be ported stateside; though Square Enix has a pretty good track record for bringing their games to the U.S. hastily. It's unclear which version of the game we'll get, though: The original NES title? The cancelled WonderSwan version? The 3D-modeled DS version? The 2D fighting game featuring NBA superstars? Oh, wait. Scratch that. We confused Final Fantasy III with Shaq-Fu again.

Posted by Joystiq Feb 18 2011 15:55 GMT
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Dragon Quest VI: Realms of Revelation should not have been released after Dragon Quest IX. While it's somewhat unfair to compare the two just because the DS releases came out within a year of one another, the proximity of the subtly modernized, streamlined Dragon Quest IX makes it impossible not to notice just how much a product of its time Dragon Quest VI is.

It's not a bad game, but it's certainly not a friendly game -- something that you'd notice even if you weren't coming off of Dragon Quest IX, and something that is only exacerbated for those who are.

Posted by Kotaku Feb 16 2011 09:00 GMT
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#toys Glimpsed by Stephen T at the Toy Fair in New York over the weekend, Square Enix's Play Arts line is about to include three more Final Fantasy figures, all of them crowd favourites. More »

Posted by Joystiq Feb 16 2011 04:00 GMT
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Just when the U.S. was starting to approaching parity with Japan in the arena of Final Fantasy titles on the PSOne Classics platform, we go and hear this: According to Andriasang, Final Fantasy V has been announced for PSN in Japan. The title is slated to launch this spring as a promotion for DISSIDIA 012[duodecim] FINAL FANTASY, which has a Japanese release date of March 3.

The game will be the upgraded PSOne version of the SNES RPG, which received a standalone release in Japan but came to North America as part of the Final Fantasy Anthology. Of course, it probably won't make the trip stateside this time around -- though Sony has explained the reasons why PSOne Classics releases differ from country to country, it's clear that they straight cold hate us.

Posted by PlayStation Blog Feb 15 2011 00:38 GMT
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Bet you thought I disappeared without delivering the developer Q&A I promised a while back… Sorry it took so long — the team was entrenched in development, so it took a while to catch up with the director of Tactics Ogre: Let Us Cling Together, Hiroshi Minagawa.

Before we get to the Q&A ,a quick note from me to Minagawa-san: Thank you so much to you and the team for making Let us Cling Together everything we had hoped it would be (and more)! :-)

Now, without further ado, here are answers to some of your questions.

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How much of the original team, if any, is actually involved with the remake?
Hiroshi Minagawa, Director, Tactics Ogre: Let Us Cling Together: Besides Yasumi Matsuno, who led the overall game design and gameplay scenarios, the composers Hitoshi Sakimoto and Masaharu Iwata were involved, and from our Square Enix staff we had myself and Yoshida Akihiko (artist). Additionally, we had members who are the heart of the Final Fantasy Tactics developers and other staff members who have partaken in the development of the Ogre Battle series, but not Tactics Ogre specifically. We also have new team members who enjoyed playing the game and are now putting in that strong passion as developers of Tactics Ogre: Let Us Cling Together. Surprisingly, those new members who were merely players of the original game remembered the finer details more so than the original development team.

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Could you talk about the localization process? In comparison to previous Ogre Battle Saga games released in North America, are the changes (names, dialogue, and so forth) made to more closely reflect the original vision?
HM: Joseph Reeder and Alexander O. Smith led the localization for this title. Joseph and Alexander are among the best in our translation staff and have worked on other titles such as FINAL FANTASY XII and Vagrant Story. From the early development stages of the Japanese version, the two chatted online with Yasumi Matsuno directly when examining character and class names. In the original version, there were strict word limitations, but in this title we were able to localize Yasumi Matsuno’s scenario and worlds in the best possible form.

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So what’s the relation of tarot cards to this game? Is the game steeped in the supernatural?
HM: Tactics Ogre: Let Us Cling Together has two new systems named after the tarot cards called the “C.H.A.R.I.O.T.” (Combat History and Refined Implementation of Tactics) in which players are able to take back moves, and the “W.O.R.L.D.” (Ways of Reordering Life’s Destiny) system in which players can turn back time with their current party. Each action is a system that changes a destiny, and together we call the two systems the “ring of destiny.”

The Tarot cards play an important role in the game – the game starts by asking players a series of questions based on the tarot cards. Tarot cards are also essential to getting specialty items. Based on the answers given by the player, the main character’s parameter varies in the beginning of the game. But rather than worrying about the minor details, we want you to think about the choices and make the decisions in the game.

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Does the development team plan to work again on new episodes and do they have a vision for the saga as a whole in terms of gameplay and story?
HM: I would like to say that we do, but because there are strong feelings associated with the series, I don’t want to do a half-hearted job. As a graphic designer, I wanted to express Ogre Battle on a console system, but that would mean an even tougher job requiring more staff members. This was the first time we were able to gather a team of people who have had significant involvement with the Ogre Battle series, and the team we gathered was larger than we had expected.

However, I feel that gathering another team in the future would be difficult due to everyone’s schedules. Given the chance, I would like to work on the continuation of the series but cannot officially talk about it because of the timing and scheduling conflicts. However, the Ogre Battle Saga plotline lies inside Yasumi Matsuno’s imagination. Yasumi Matsuno designs games by having a game system and then creating a plot and scenario based on that game system. Because his style is to create more content as he goes, there is no clear-cut vision for the saga as a whole. On the other hand, we dream of many things, but I wonder if we can make it a reality during our lifetime…


Posted by Joystiq Feb 14 2011 21:40 GMT
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If your heart aches for gaming crossovers, but your wallet aches for cash money more, then you may be interested in a current deal over on Amazon: Kingdom Hearts Re:Coded for only $22.99.

The game is Amazon's Deal of the Day, a promotion that sees one object discounted for the entirety of the day -- realistically, the sale lasts until that particular item is sold out. So if you're in the market for some Disney and Square Enix cross-promotional synergy, we'd suggest acting sooner rather than later.

Posted by Kotaku Feb 14 2011 01:00 GMT
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#toyfair We report so many sad stories about Final Fantasy these days, that's it is bizarre to post some possible good news. The news is just a batch of pictures, though. Please admire the newest Final Fantasy statues from Square-Enix. More »

Posted by Joystiq Feb 11 2011 18:00 GMT
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In case you missed out on the UMD releases of Final Fantasy and Final Fantasy 2 (or if you have a PSP Go), Square Enix is giving you the chance to get them from the comfort of your own, European hotspot. The Square Enix France Facebook page has announced that the two games will be released on the European PSN for €9.99 each -- a significant discount over what Square Enix tried to get away with for the UMD versions. Final Fantasy will be available to download next Wednesday, February 16, and Final Fantasy 2 will follow on March 2.

In addition, a coupon included with Dissidia Duodecim Final Fantasy will reduce the price of the first Final Fantasy by half. A coupon for Final Fantasy 2 at half-price will come included with The 3rd Birthday. Square Enix hasn't announced this offer nor the downloadable releases for North America, though odds are good it won't pass up the opportunity to sell the first two Final Fantasies again.

Posted by Joystiq Feb 09 2011 05:20 GMT
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The new trailer for Square Enix's co-op dungeon crawler, Dungeon Siege 3, speaks of "loyalty" -- but all we see is a lot of butt-whooping. Now, we're not saying that's a bad thing, so you can just put that sword down slowly and count to three before eyeing the new trailer and screens.

Posted by Joystiq Feb 09 2011 04:40 GMT
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On March 22, Square Enix will launch Dissidia 012 [duodecim] Final Fantasy, introducing more combatants from the RPG universe to the fighting genre. Today's new screens highlight Prishe, an Elvaan from Final Fantasy XI. The trailer past the jump is, well ... it's one big free-for-all.

Posted by Kotaku Feb 08 2011 03:00 GMT
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#review Every once in a while a game concept comes along with the potential to change the way we fight our online multiplayer battles. Hopefully next time the developers won't drop the ball as badly as developer feelplus did with MindJack. More »

Posted by Joystiq Feb 06 2011 03:00 GMT
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This month, a rather unusual confluence of games will occur. Two Square Enix-developed games featuring Dragon Quest characters will be released in North America, a week apart -- neither of which will be published by Square Enix. One, of course, is Dragon Quest VI: Realms of Revelation, arriving on DS this Valentine's Day.

The other ... is Mario Sports Mix, out this Monday, which totally has Slimes in it. Check out a few screens of that wonderful little gumdrop playing sports against Mario in our gallery, and check out a new, non-Slime-focused trailer after the break. You know, if you want to see that whole "Mario characters playing sports" thing instead of just staring at the Slimes.

Posted by Joystiq Feb 05 2011 09:00 GMT
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Has it been a while since you last relived the plight of Cecil, Rosa, Kain and Co.? Need a refresher course before diving into Final Fantasy IV: The Complete Collection when it arrives on the PSP April 19? Are you capable of clicking the blue, hyperlinked text which follows this very sentence?

Posted by Joystiq Feb 04 2011 15:30 GMT
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Above is the t-shirt Nintendo included with review copies of Dragon Quest VI: Realms of Revelation -- which just happens to have a Valentine's Day release date. We can only imagine this pun was the motivation for the scheduling.

Nintendo also sent out something of wider appeal than this delightful, silly, pun-filled shirt, something in which we can all share: a new trailer, which you can see after the break. Dragon Quest IX players will notice right away that this remake looks different, with a huge avatar on the world map and 2D enemy sprites in battle.

Posted by Joystiq Feb 03 2011 21:50 GMT
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Hackers and/or slashers, listen up. Dungeon Siege 3 has officially been given a North American release date. The Obsidian- developed dungeon crawler will hit shelves on May 31, and publisher Square Enix has detailed a number of retailer-exclusive pre-order bonuses to entice players.

Most pre-orders include some in-game items, though both Walmart and Steam offer more tangible bonuses. Walmart is offering a mini Dungeon Siege comic from Dark Horse and a mini Prima strategy guide. Meanwhile, those who pre-order on Steam will receive free single-player versions of the original Dungeon Siege and Dungeon Siege 2.

For the moment, it seems that the first two Dungeon Siege titles will be exclusive to those that pre-order the game. Whether or not they are offered for individual purchase in the future is "still under internal discussions" at Square Enix. See the breakdown of each retailer's pre-order bonuses after the break.

Posted by Joystiq Feb 03 2011 20:35 GMT
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He may have a name like a dentist, but Adam Jensen is more interesting than the name suggests, as the star of the forthcoming Deus Ex: Human Revolution. The game's latest trailer takes us on a walk through Jensen's recent past, and in doing so shows off a short clip of its gorgeous gameplay.

Publisher Square Enix also sent over a handful of screens, which we've dropped into a gallery below. Find out more about Jensen's motivations beyond the break.

Posted by Joystiq Feb 03 2011 18:00 GMT
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The potentially lucrative holiday quarter -- Q3 of Square Enix's fiscal year -- didn't bring a slowdown to the publisher's sinking profits. Instead, the company slid closer to landing in the red as 2010 came to an end. For the nine months ending December 31, 2010, Square Enix today reported a net income of ¥1.821 billion ($22.33 million), a 76.6 percent decrease in profits from the same period the year before. When the iPhone port of Secret of Mana is perhaps your most significant release during the holidays, what more can you expect?

Accordingly, net sales in the nine-month period were also down year-over-year (though just by 27.5 percent) for the business, which (aside from games) includes amusement, publication and merchandising products. Speaking of games, the holiday quarter didn't push any additional Square Enix titles into coveted "million seller" status -- only Kane & Lynch 2 and Dragon Quest Monsters: Joker 2 (Japan only) have reached a million in sales during the company's current fiscal year (ending March 31, 2011), and both had done so by the end of last September.

"Responding to intensifying competition in the console game market, the company has implemented organizational changes in the third quarter while also working to better select and further strengthen our most competitive titles," Square Enix president Yoichi Wada offered in a short statement accompanying the financial report.

"In other platform areas including PCs and smartphones, we have created successful examples of new content such as Nicotto Town and Sengoku Ixa," Wada added. "By pursuing these two independent markets, we are raising our ability to succeed in diverse business models." So diversified has Square Enix become, in fact, that this is the first we've ever heard of these two "successful" projects!

[Pictured: Nicotto Town; image source: nifty.co.jp]

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Posted by Kotaku Feb 03 2011 16:20 GMT
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#video We've talked about the human, first-person shooter side of Eidos Montreal's Deus Ex: Human Revolution. Now see its other facets: stealth, hacking, tech upgrade trees, Adam Jensen's cybernetically enhanced super skills and more. More »

Posted by Kotaku Feb 02 2011 11:30 GMT
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#ayahirano Aya Hirano, who pissed off Japanese nerds with the admission of her social life, is coming to upcoming Final Fantasy game Dissidia 012 Final Fantasy​. More »

Posted by Joystiq Feb 02 2011 00:35 GMT
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Square Enix fans going through Final Fantasy withdrawal will at last have another opportunity to buy something bearing the series name this spring. Square Enix today announced that it's localizing the Final Fantasy IV Complete Collection for PSP, with a North American release set for April 19. The collection will retail for $30.

Complete Collection
includes a new version of Final Fantasy IV (originally released on SNES as Final Fantasy II), with updated graphics designed for PSP and a new soundtrack arrangement. It also includes the game's direct sequel, Final Fantasy IV: The After Years, currenly available in North America as an episodic WiiWare release.

Posted by Kotaku Feb 01 2011 09:00 GMT
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#video As the main weapon from Final Fantasy VII, the "Buster Sword" is a video gaming icon. In this clip, a man makes a real, giant replica, then has another man run at a piece of wood and smash it to bits. More »

Posted by Kotaku Feb 01 2011 07:00 GMT
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#culturesmash Enix, which joined with Square to form Square Enix in 2003, is beloved in Japan for its Dragon Quest games. Children and adults alike adore DQ. Enix's earliest games, however, are anything but wholesome. More »

Posted by Joystiq Jan 31 2011 18:00 GMT
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Have you been reading up on Dragon Quest VI: Realms of Revelation obsessively since the announcement of next month's North American DS release? If so, you've been training for a competition you didn't even know existed. Today, Nintendo will begin a Twitter trivia contest on its official Twitter account, with prizes awarded in three rounds.

100 Round 1 winners will win t-shirts, four Round 2 winners will get copies of the game, and the winner of Round 3 will receive a trip for two to San Francisco and a chance to meet Yuji Horii in person, to impress and/or creep him out with encyclopedic knowledge of his work.

Or you could cut straight to the Horii meet-and-greet without all the work. Horii will appear at GameStop's "Store of the Future" in Palo Alto, CA February 12 from 1-3 pm. Dragon Quest VI will be available at this event, two days before its release date.

Posted by Kotaku Jan 31 2011 14:00 GMT
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#oddities Square Enix, the Tokyo-based game company behind Dragon Quest and Final Fantasy, is launching a pink web promotion for its massively multiplayer online game Fantasy Earth: Zero, complete with suggestive YouTube clips of ladies eating corn flakes and exercising in a low-cut dress. More »

Posted by Kotaku Jan 30 2011 19:00 GMT
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#ds In 1995, Enix America closed, throwing plans for an English release of Dragon Quest VI into doubt. "I may not live long enough to see Dragon Quest VI," wrote one fan. She wasn't exaggerating. She was 76 at the time. More »

Posted by Joystiq Jan 27 2011 21:00 GMT
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An HD version of the recently leaked Final Fantasy Versus XIII trailer has been officially released by Square Enix, giving us a clearer look at the long-awaited game's battle system. Dengeki PlayStation (via Andriasang) offers a bit more insight.

We joked that the game was a "Kingdom Hearts for adults," and in many ways, that comparison holds true. Like the Disney mash-up game, the combat system is party-based, giving you control of at most three characters at once. You'll be able to switch between the different characters, each with its own specialized type of attack. One character, for example, will be able to find enemy weak points and attack them with guns from a third-person perspective. Noctis, the princely main character of the story, is the only one able to use every weapon type in the game. You'll also be able to command vehicles: tanks, cars, air ships and, yes, Chocobos.

If the trailer whets your appetite for more, director Tetsuya Nomura asks that you "forget" about the game for now. Why? With the next update on the game planned for E3 "at the earliest," it's clear that Nomura and company have a long way to go before they're finished. Check out the trailer (again) after the break.

Posted by Joystiq Jan 27 2011 17:20 GMT
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Beyond the handful of games revealed onstage during last night's big Sony event, an enormous list of developers and publishers currently working on games for this holiday's "next generation portable" device has surfaced. Game Informer posted up the entire list broken down by region, which features big names like Activision, Ubisoft, 2K Games, Square Enix, and Capcom.

Perhaps more notable than the big name publishers is the group of listed developers, including Rockstar Games, Capybara Games, From Software, and Grasshopper Manufacture. As GI points out, both Electronic Arts and THQ (and their respective development studios) aren't currently listed as working on games for NGP, though we imagine that will change as the year goes on (we already know that EA has had exposure to the in-development system).

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Posted by GameTrailers Jan 22 2011 01:01 GMT
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Announcing Returning Home, a new Final Fantasy soundtrack CD in the Distant Worlds series.