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Posted by IGN Jun 03 2010 20:37 GMT
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New downloadable content coming free this month!

Posted by Kotaku Jun 03 2010 20:10 GMT
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The promised free co-op-centric downloadable content for Red Dead Redemption will be available on June 22, according to Rockstar. Expect six co-op missions for 2-4 players, including an explosive shootout with the Walton gang. More »

Posted by IGN Jun 03 2010 17:04 GMT
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Everyone loves game patches!

Posted by Kotaku Jun 02 2010 19:40 GMT
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#twits PlayStation pitchman/executive mascot Kevin Butler tweets some ill-advised trash-talking at an unnamed old west video game that might appear on the platform he favors. The Eye of Sauron in New York may not be amused. [Twitter] More »

Posted by IGN Jun 02 2010 00:00 GMT
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What we were playing when we probably should have been outside.

Posted by Joystiq May 31 2010 23:15 GMT
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If you're looking to recreate some of the parlor games played in Red Dead Redemption, Rockstar's store has been updated to include a wide variety of instruments you can use to do so with the utmost authenticity. Now available on the store are a handful of "Collector's Packs," which include Rockstar-branded playing cards, dice, TNT-shaped candles and "Eradicator Soap," which promises to be "Tough on Blood and Manure." We certainly hope those two aren't frequently a problem for you.

There are also a few new shirts from Redemption and, of course, copies of the game itself available on the storefront. Sadly, there's no option to purchase Donkey-Lady action figures, but maybe we'll get those in a later batch of merchandise.

[Thanks, Reinhart]

Posted by Kotaku May 31 2010 09:00 GMT
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#merch Just in time to take advantage of people's obsession with Red Dead Redemption before they move onto the next shiny thing that catches their gaze, Rockstar is releasing some "period" merchandise based on their Western adventure. More »

Posted by Kotaku May 28 2010 02:30 GMT
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#dlc We're into week two of Red Dead Redemption hype, so you know what that means: Avatar items for your little varmint. Yah! Yah avatars! Git along! Git! More »

Posted by Joystiq May 28 2010 00:15 GMT
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Does Rockstar's Red Dead Redemption not satiate your need for rough and tumble cowboy stuff? Relax a spell, friend. We'd like to tell you about some new Xbox Live Avatar items now available for download.

You'll find several full outfits are on offer, including the John Marston uniform above and the Walton Gang outfit in the bottom-right corner for the boys, while the fairer gender gains access to Bonnie McFarlane's in-game getup, as well as an Armadillo Woman ensemble -- each full outfit will set you back 320. If you're a bit short on coin (what did we tell you about spending all your time playing poker in the saloon?), there are cheaper fashions available -- including T-shirts with various characters and sayings on them and some hats. There's even a lasso prop your virtual self can play with.


Xbox.com: Add Red Dead Redemption Avatar gear to your Xbox 360 download queue

Posted by Kotaku May 27 2010 18:30 GMT
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#roundup John Marston faces off against some of the toughest hombres the waning Old West has to offer in Red Dead Redemption, but he's never faced a posse quite as cantankerous as the game reviewers we've rounded up for this Frankenreview. More »

Posted by Kotaku May 27 2010 04:30 GMT
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#clips Here's a trailer for this weekend's Red Dead Redemption "short film", which believe it or not has been done by John Hillcoat, director of The Road and, more importantly, The Proposition. More »

Posted by Joystiq May 27 2010 05:00 GMT
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Our poor, transatlantic pals living in the UK have been wracked with a pretty significant retail shortage of Rockstar's latest open-world opus, Red Dead Redemption. Fortunately, Rockstar Games UK boss Neil Stephen (the man so nice, they named him twice) has told VG247 that Take-Two has been working with UK retail outlets to remedy the supply issues, stating, "we believe the situation should be resolved by this weekend, so we'd like to thank everyone involved for their part in this."

We're guessing Rockstar's solution to the shortages was to locate the rumored sunken cargo ship which dragged a few crates of the game to the bottom of the briny deep. If that's the case, we hope UK gamers enjoy finally getting their hands on copies of the game, and all of the barnacles therein.

Posted by Kotaku May 26 2010 20:00 GMT
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#feature It's hard to explain your favorite games to people who don't play them, isn't it? Well, if you think that's tough, wait ‘til you hear about the time I played Fallout 3 with my parents. More »

Posted by Kotaku May 26 2010 11:30 GMT
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#music "Let's just make it so no one turns off the music". An inauspicious first step for one of the best gaming soundtracks in recent memory. More »

Posted by Joystiq May 26 2010 12:00 GMT
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This Saturday at midnight (ET), Fox will air a 30-minute short film made from Red Dead Redemption. That's right -- this film was created using in-game assets. And it's not just any old basement machinima -- it's been directed by John Hillcoat (The Road) and, according to Rockstar's description, "reimagines" protagonist John Marston's, uh, redemption, as he pursues that prickly Bill Williamson.

Sounds interesting enough -- just so long as it doesn't interrupt MADtv. That's still on, right?

Posted by Joystiq May 26 2010 12:00 GMT
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This Saturday at midnight (ET), Fox will air a 30-minute short film made from Red Dead Redemption. That's right -- this film was created using in-game assets. It's not just any old basement machinima, however, it's been directed by John Hillcoat (The Road) and, according to Rockstar's description, it "reimagines" protagonist John Marston's, uh, redemption, as he pursues that prickly Bill Williamson.

Sounds interesting enough -- just so long as it doesn't interrupt MADtv. That's still on, right?

Posted by Kotaku May 26 2010 03:30 GMT
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#rockstargames Rockstar's latest gets a little late night air time, courtesy of Fox. Red Dead Redemption begets a 30-minute short, directed by John Hillcoat (The Road), using nothing but in-game assets. See how that works on May 29 at midnight. [Rockstar] More »

Posted by Kotaku May 25 2010 20:30 GMT
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#review The makers of Grand Theft Auto open up the world of the wild west with Red Dead Redemption, the story of reformed outlaw John Marston, farmer, government lackey, career criminal and family man. More »

Posted by Kotaku May 25 2010 14:00 GMT
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#republished Red Dead Redemption came out last week and while I know I'm going to buy it, I'd be lying if I said I wasn't somewhat hesitant to do so. It seems the controversy is now mostly forgotten, but in January, the spouses of a number of Rockstar San Diego developers penned an open letter decrying the working conditions in the studio. Reminiscent of the then unnamed Erin Hoffman's EA Spouse letter, it details conditions that grossly overreach the usual game development crunch time. And of course, the response from Rockstar HQ and Take 2 was typical mealy-mouthed PR bullshit. While I'm sure plenty of other games I have enjoyed were made under similar conditions to Red Dead Redemption and simply didn't receive public outcry, a pall is still cast over RDR that it won't ever be able to fully shake, at least for me. More »

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Posted by Kotaku May 25 2010 02:00 GMT
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#clips When your game is as massive as Rockstar's Red Dead Redemption, a few pesky bugs are bound to pop up, ones that turn horses invisible or spawn freakish half-breed beasts like the curious Donkey Lady or the helpful Gunslinger Dog. More »

Posted by IGN May 24 2010 23:00 GMT
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Does everybody at IGN love Rockstar's Wild West?

Posted by Kotaku May 22 2010 04:00 GMT
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#rockstar Here's a refreshing, if predictable dose of common sense from developers Rockstar, telling the BBC that anyone buying on of their games - like Grand Theft Auto, or Red Dead Redemption - is a "terrible parent". More »
Lord Crump
I find this stupid for a multitude of reasons; for one, I played Rockstar games since I was ten, but my parents certainly weren't terrible. Even then, why is it terrible in the first place? Because, "ooh, we need to protect the innocence of the childrenz?" Bullshit. I'd be sure to expose my children to all sorts of "adult shit' if I ever have any children, so they wouldn't grow up to be wussies who are afraid of the "big bad world." You can't propagate "innocence," only "ignorance." And I refuse to propagate ignorance.
Slim
My mom was terrible for taking GTA 3 away from me when I was six

Posted by Kotaku May 24 2010 18:00 GMT
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Posted by Joystiq May 21 2010 19:00 GMT
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Although Red Dead Redemption, Rockstar San Diego's long-awaited open-world game, may look nothing like GTA IV, the two easily invite comparison. Like GTA IV, Red Dead Redemption is an incredibly powerful, polished sandbox game. But, it also carries many of the same flaws as its Liberty City counterpart. While set in drastically different periods, the similarities between these two games cannot be ignored: from gameplay mechanics to mission design to narrative direction. While not cosmetically apparent, even the premises of these two titles are strikingly similar: both are about ex-criminals in new lands attempting to forge new lives for themselves. Both characters are dragged back into murder and vengeance; and both John Marston and Niko Bellic are forced to do odd jobs for odd characters in order to accomplish their goals.

It's these odd jobs that make up the majority of Red Dead Redemption's core gameplay, which is a mixed bag. Most of the missions involve going from Point A to Point B, shooting enemies along the way, and it won't be long before you start to ask yourself the say question Marston asks: "Why am I doing this?" RDR has a number of explosive moments. As John, you'll hijack a moving train, engage in duels and race away in a mine cart. But too much of the game is devoted to herding cows, shopping and shooting hats -- odd jobs indeed for a bloody murderer. To say that RDR sometimes loses its focus is an understatement.

Posted by Joystiq May 21 2010 02:30 GMT
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During an investors call today, GameStop executive VP of Merchandise and Markerting Tony Bartel mentioned that the company's recent earnings had been boosted by a title that apparently wasn't expected to be such a powerhouse. "Red Dead Redemption has been one of the very positive surprises," Bartel explained. "It probably has outperformed as large as any title has so far year-to-date." (Redemption was released this week, so presumably Bartel is largely referring to pre-order figures.)

As we see it, this could mean one of two things: Either Red Dead Redemption is doing outrageously, phenomenally well, or GameStop didn't expect a game made by Rockstar, which had a marketing budget of a hojillion dollars, to have much sales power. Considering the company isn't run by baboons, we doubt it's the latter.

Posted by Kotaku May 20 2010 19:40 GMT
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#rockstargames Rockstar Games' latest may be getting high marks from the gaming enthusiast press, but Red Dead Redemption doesn't seem to be as warmly received by Ireland's Evening Herald newspaper, which labels the game's Irish sot a "nasty surprise." More »

Posted by Kotaku May 20 2010 19:00 GMT
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#samoajoe Did you know Samoa Joe is an excellent pro wrestler? He is. But if that doesn't win you over, perhaps his recent Tweets about video games will. Spoiler: He doesn't side with Roger Ebert in the games-as-art debate. More »

Posted by Kotaku May 20 2010 08:00 GMT
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#reddeadredemption The great thing about multi-platform games is that owners of different consoles get to play the same game. But what about when the game isn't exactly the same? More »