Although Red Dead Redemption, Rockstar San Diego's long-awaited open-world game, may look nothing like GTA IV, the two easily invite comparison. Like GTA IV, Red Dead Redemption is an incredibly powerful, polished sandbox game. But, it also carries many of the same flaws as its Liberty City counterpart. While set in drastically different periods, the similarities between these two games cannot be ignored: from gameplay mechanics to mission design to narrative direction. While not cosmetically apparent, even the premises of these two titles are strikingly similar: both are about ex-criminals in new lands attempting to forge new lives for themselves. Both characters are dragged back into murder and vengeance; and both John Marston and Niko Bellic are forced to do odd jobs for odd characters in order to accomplish their goals.
It's these odd jobs that make up the majority of Red Dead Redemption's core gameplay, which is a mixed bag. Most of the missions involve going from Point A to Point B, shooting enemies along the way, and it won't be long before you start to ask yourself the say question Marston asks: "Why am I doing this?" RDR has a number of explosive moments. As John, you'll hijack a moving train, engage in duels and race away in a mine cart. But too much of the game is devoted to herding cows, shopping and shooting hats -- odd jobs indeed for a bloody murderer. To say that RDR sometimes loses its focus is an understatement.
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