Any day where I have an excuse to make a large number of people watch a Sisters of Mercy video is a good video. You’ll find Andrew Eldritch waiting for you below. While the cane-wielding 80s poison-king has an apparent fondness for text adventures, what we’re nominally here to talk about is the new mode for multiplayer online battle arena stalwart League of Legends.
Yesterday saw the much-ballyhooed launch of Dominion, a capture and hold mode which offers a new map and supaquick rounds of about 20 minutes. It’s all described in detail for you by Captain Explanation below.(more…)
So much about Dota 2 sounds very...up in the air. There's no announced business plan, the release date has publicly fluctuated between before the end of the year and sometime in 2012 and Valve showed the game off for the first time with a public tournament at this year's Gamescom.
It only makes sense there'd be another twist. You'll like this one, though.
Dota 2 designer and one of the original minds behind Dota, Icefrog, broke down the upcoming plans for Dota 2 in a blog post.
The "plan" was to spend the next year or so in beta, ironing out the game's kinks with the community, with an official release later.
"We’ve also seen that the folks who are already in the beta are chomping at the bit to show everyone else some of the fun games they’ve had," said Icefrog. "So we decided our original plan was dumb."
Instead, Dota 2 will become available to everyone soon. There will be a "hopefully short" invite-only period, but the idea's to give the world access to the in-development Dota 2. Updates will come regularly, and players will see it evolve in real-time.
I'm pretty sure I just heard Brad's head explode.
"There’ll be no restrictions on what players can do with it," he said. "They can release screenshots, make movies, shoutcast matches, write guides, publicly make fun of our HUD, or anything else their hearts desire."
The version that initially rolls out will feature the set of heroes featured in The International tournament from last month, but more heroes will be rolled out as development continues.
It's an unorthodox way of doing things, but this is Valve we're talking about. God bless 'em for it.
If you haven't signed up for an invite yet, make sure to do so.
Valve’s DOTA 2 blog has word that their plans for a year-long beta “was dumb”. Here’s the brief from IceFrog:
We’re going to take the current version of Dota 2, which has The International set of heroes, and get it out there as fast as we can. We’ve still got some work to do in a couple of areas, so we’ll be keeping it invite-only for a (hopefully short) period of time. But there’ll be no restrictions on what players can do with it – they can release screenshots, make movies, shoutcast matches, write guides, publicly make fun of our HUD, or anything else their hearts desire.
Interesting! Looks like we could be in for a dose of DOTA 2 much sooner than anticipated. But will it overcome my general MOBA-reticence? Hmm. Sceptical.
You think my bag of Gamescom coverage is empty? Hah! Far from it. I’m beginning to worry I’m going to spend the rest of my life documenting what I saw and who I spoke to across four frenetic days in Germany last month. This time, it’s a quick chat with Valve bigwig Erik Johnson about DOTA2 – why they made it, what’s different, whether normal humans as well as superhumans can play it, whether they’re trying to become kings of pro-gaming hill, how aggressively they’re competing with Riot Games, Blizzard, et al… He’s not the chattiest subject admittedly, and I was miserably short on time due to my next appointment being approximately eighty miles away from Valve’s stand, but let’s see what he has to say about the impending reworking of the monstrously successful mod.(more…)
In the Great Battle Of The DOTAs, Eurogamer reports that Blizzard’s own version, made as a mod for Starcraft 2, won’t be with us until 2012 now. Because they scrapped the version now assumed to release near Heart of the Swarm, and started over. The version shown at last year’s BlizzCon is no more. The reboot will apparently aim to make the game more accessible to newcomers, which it’s hard to believe isn’t a reaction to Valve’s DOTA 2. There are lots more details in the EG story. So, two DOTAs due to arrive next year, from two of the most powerful developers in the world. Now, if only I liked DOTA games.