BlazBlue: Continuum Shift Message Board

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Posted by Joystiq Apr 17 2011 20:00 GMT
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Two updates are coming to the Xbox 360 and PS3 versions of BlazBlue: Continuum Shift in May -- one free (to you), and one paid. A patch is being prepared, intended to alter the game balance of the console versions to be in line with the arcade release of Continuum Shift 2.

It will also add new tutorials, new Challenge Mode content for every character, and tweaks and updates to the online mode and its interface. The patch also fixes a problem with Valkenhayn's Achievements in the Xbox 360 version. This won't cost you anything to download, but Aksys will still benefit financially -- the update also puts an ad banner on some in-game screens.

The same month, Aksys will release a new DLC character, Platinum the Trinity, who will have new Achievements and Trophies to unlock. This character will cost $7.99 or 560 Microsoft Points.

Posted by IGN Apr 15 2011 18:47 GMT
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TORRANCE, Calif. - Aksys Games, a publisher of interactive entertainment software, is pleased to announce that the hit 2D fighting game for the Xbox 360 video game and entertainment system from Microsoft and the PlayStation 3 computer entertainment system, BlazBlue: Continuum Shift, will be updated with all new content and bug fixes, taking the system version to 1.03. The data for system version 1.03 and Platinum the Trinity will be available in the month of May...

Posted by Joystiq Dec 21 2010 07:00 GMT
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'Tis the season for Valkenhayn R. Hellsing! It seems that way, at least, as Aksys has announced a sale on BlazBlue: Continuum Shift DLC, including Mr. Hellsing and other downloadable characters.

Today through January 7 on Xbox Live, and from January 4 through January 25 on PSN, you'll be able to pick up all the Continuum Shift downloads at a discount. If you were ever going to pay money for a different color scheme for your characters, now would be the time, since those are half-off. As for more substantive downloads, the unlock for the character Mu-12 is just a dollar, with Makoto and Valkenhayn available for $4.50 each. See the full list after the break.

Posted by IGN Oct 08 2010 16:04 GMT
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Aksys's BlazBlue: Continuum Shift to be featured on the only videogame focused reality TV series from World Cyber Games.

Posted by IGN Aug 27 2010 18:14 GMT
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Arcade title to debut at next month's Amusement Machine Show.

Posted by Joystiq Aug 27 2010 02:00 GMT
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Yo dawg, we made a sequel to your sequel so you could sequel while you sequeled -- ahem, sorry, we couldn't help ourselves. Andriasang reports that Aksys Games has announced the next entry in the BlazBlue series for Japanese arcades, BlazBlue: Continuum Shift 2. The new arcade game will debut at the Amusement Machine Show on September 9.

The game will launch in Japanese arcades this winter and (so far) adds one new character, Valkenhayn R Hellsing. He was recently announced as the second DLC character for the home console versions of BlazBlue: Continuum Shift and has been priced at ¥800 (560 Microsoft Points) in Japan. We suspect his price tag here will be the same, especially since Makoto, the first announced DLC character for CS, is priced accordingly.

Posted by Joystiq Aug 10 2010 06:00 GMT
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BlazBlue: Continuum Shift has already seen one DLC character, Makoto. Arc System Works has announced the second at a Japanese event, and it's a familiar face to series fans. Rachel's butler, Valkenhayn Hellsing, will be joining the fight sometime in the near future. We all should have seen this coming: how can someone named Valkenhayn Hellsing not take part in epic battles?

Arc System Works has yet to announce a price or release date for the character, and Aksys Games had no information yet about a stateside release. If the pricing follows Makoto's example, it'll be $7.99, 560 Microsoft Points, or 800 yen.

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Posted by Kotaku Aug 06 2010 18:30 GMT
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#afightingchance It might be crap for online play, but for a single-player button masher like me, nothing helps Taokaka bring down Boobie Lady faster than BlazBlue: Continuum Shift's Beginner Mode controls. More »

Posted by Kotaku Aug 02 2010 16:40 GMT
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#limitedediton Are you a North American BlazBlue fan that's upset that Aksys didn't offer a collector's edition for BlazBlue: Continuum Shift? If so, then these UK/European exclusive special editions will really piss you off. More »
Posted by weedlord bonerhitler Aug 01 2010 04:46 GMT
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©na
I know right. *crag*er needs to die in a fire. And now my hands hurt from practicing (and failing) Tager combos.

Posted by IGN Jul 27 2010 19:21 GMT
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The ground-breaking High Definition 2D fighter BlazBlue makes its triumphant return to home consoles.

Posted by Joystiq Jul 27 2010 19:15 GMT
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It's hard to avoid comparing BlazBlue: Continuum Shift with Super Street Fighter IV. Both are budget-priced updates that add new characters and modes to existing fighting games. But where Capcom's offering improves on its predecessor by expanding the character roster and retooling the online experience, BlazBlue: Continuum Shift's biggest selling point is that it makes it surprisingly easy for newcomers to get in on the action.

Posted by IGN Jul 22 2010 23:33 GMT
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The over-the-top original heats up with some slick additions.

Posted by IGN Jul 22 2010 23:10 GMT
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Our verdict on the eccentric 2D fighter.

Posted by Joystiq Jul 13 2010 20:10 GMT
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BlazBlue: Continuum Shift is set to launch on July 27 and, soon thereafter, fight fans will be able to download an additional character, Makoto. Rather than provide you with some hum-drum stills of the new character, we've got the next best thing: actual gameplay footage. Peep it past the break.

Posted by IGN Jun 25 2010 20:10 GMT
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Check out these wicked new shots of Blazblue Contiuum Shift in Action

Posted by Joystiq Jun 25 2010 19:30 GMT
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Although BlazBlue: Continuum Shift won't be out in America until July 27th, Aksys has unveiled its DLC plans. Makoto Nanaya will be available as a playable premium DLC character in August. Makoto is fast, but has a short reach, making her ideally suited for aggressive players that play a more offensive game.

The DLC pack will not only add Makoto as a playable character, but it will also add a strategy guide in the Tutorial Mode, and a Challenge Mode, which will include high-level combos. Finally, there will be additional trophies and achievements unique for the DLC. According to Aksys, players that don't buy the Makoto DLC will still be able to fight against her in online matches; they simply won't be able to play as her.

Posted by IGN Apr 30 2010 19:43 GMT
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Do you have a ticket to Kagutsuchi, cuz the hype train is coming.

Posted by Kotaku Apr 30 2010 19:20 GMT
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Mad Catz once again proves its mastery of slapping new graphics onto existing products with the Blazblue: Continuum Shift Tournament Edition joystick, sold exclusively through Aksys Games at $199.99 a pop. More »

Posted by Kotaku Mar 19 2010 23:00 GMT
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#blazblue Fans of the two-dimensional fighting game will get their fisticuffs fix with the release of BlazBlue: Continuum Shift on PlayStation 3 and Xbox 360 this summer, the follow up to last year's BlazBlue: Calamity Trigger. More »

Posted by IGN Mar 19 2010 17:55 GMT
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The ground-breaking High Definition 2D fighter BlazBlue makes its triumphant return to home consoles.

Video
Posted by Joystiq Mar 11 2010 16:00 GMT
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With the Japanese console release of BlazBlue: Continuum Shift approaching, publisher Arc System Works sent out a new trailer of the HD fighting followup. Instead of uninterrupted footage of giant sprites brawling, Arc has presented what looks like the game's intro, a hyperkinetic anime clip featuring dramatic poses, exciting fight sequences, and ... the Earth being shot from orbit?

At the end of the trailer, after the release date, is a brief reminder of the new character added to the console version of Continuum Shift: the new character μ-12. Aksys Games has yet to announce a localized version of Continuum Shift, but if you absolutely have to buy a new BlazBlue disc, the company released the PSP port of the first BlazBlue this week.

[Via GameVideos]

Posted by Joystiq Feb 23 2010 02:30 GMT
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BlazBlue enthusiasts eager to try out the new characters in the updated version, Continuum Shift, will be able to get their hands on the home release as early as July. That is, if they're playing it on the PS3 or have a Japanese Xbox 360. Arc System Works announced the Japanese release date, July 1, at a BlazBlue fan event. In addition to the previously announced beginner mode, legion mode and extra characters, Continuum Shift adds 300 new challenges in a "Challenge Mode."

In addition to the ¥7,140 ($78) regular edition, Arc is releasing a ¥9,660 ($106) limited edition including an art book and a Nendoroid figure of BlazBlue's Noel.

[Via Andriasang]

Posted by IGN Feb 22 2010 17:36 GMT
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Posted by IGN Feb 10 2010 22:59 GMT
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The fast-paced sequel officially confirmed for consoles. We go hands-on.

Posted by IGN Feb 10 2010 20:01 GMT
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Fresh screens and even more over-the-top character art.

Posted by Joystiq Feb 09 2010 19:30 GMT
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As we heard from Famitsu leaks, Arc System Works' arcade Blazblue followup is coming home to consoles. Blazblue: Continuum Shift will feature the three new characters added to the arcade release -- Tsubaki Yayoi, Hazama, and λ-11, as well as one new console-exclusive character, the cyborg μ-12.

According to Siliconera, the new home release will also include a beginner mode, and the strategic Legion Mode introduced in BlazBlue Portable. So you'll be able to randomly mash buttons as usual, but you'll win territory by doing so. No time frame or consoles are known at the moment, but the original BlazBlue was released on both PlayStation 3 and Xbox 360.

Posted by IGN Feb 09 2010 17:26 GMT
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PS3 and Xbox 360 versions ad new characters and modes.