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Posted by Kotaku Jun 03 2011 15:20 GMT
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#speakuponkotaku Are you excited about the impeding release of Duke Nukem Forever? No? Well commenter Williagr thinks you should be, and he's going to tell you why in today's Speak Up on Kotaku. More »

Posted by Rock, Paper, Shotgun Jun 03 2011 13:43 GMT
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Duke Nukem? He’s a goddamned wimp. Gets wrecked on just one can of beer, can’t push a cart up a small hill unless he takes everything out of it first, can’t travel across a desert without his precious car, and he plays with human excretion. He’s back, in a 1.5Gb, two-level demo released today but only to people who preordered Duke Nukem Forever or bought specific editions of Borderlands – and apparently he’s a massive wuss.

Wait. Waiiiiiiiiiiit. I just played Duke Nukem Forever. What is this I don’t even(more…)


Posted by Joystiq Jun 02 2011 18:30 GMT
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It looks like Duke Nukem Forever First Access Club members will be getting more than just an early demo. Gearbox announced today that members will also receive the first multiplayer add-on DLC free of charge. Further details are scarce, though Gearbox's Steve Gibson tells Joystiq that the DLC will be available "once it is complete," which should be sometime after Duke Nukem Forever launches.

Find a new (and NSFW) trailer after the break.

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Posted by GameTrailers Jun 02 2011 15:37 GMT
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The king is back and ready to kick some more alien butts in Duke Nukem Forever.

YouTube
Posted by Kotaku Jun 02 2011 14:40 GMT
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#watchthis If I had to summarize Duke Nukem Forever in one picture, it would be at about 1:27 in this here launch trailer. Warning: may contain more naked breasts than you ever wanted to see. More »

Posted by Kotaku Jun 02 2011 03:00 GMT
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The "First Access Club," i.e. those who preordered the game from 2K and Gearbox (or bough the Borderlands GOTY edition) will get "the very first Duke Nukem Forever multiplayer downloadable add-on for free!" So, the lack of specifics means maybe it isn't a map, but probably a skin or a weapon of some kind. Duke Nukem Forever kicks ass and chews bubblegum June 14. More »

Posted by PlayStation Blog Jun 01 2011 19:52 GMT
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“It’s like shaking hands with Bigfoot or riding the Loch Ness monster,” said Gearbox Software CEO Randy Pitchford when talking about finally releasing Duke Nukem Forever. Look up the term ‘vaporware’ and Duke Nukem Forever will likely be used as an example, but it’s real and it’s coming to U.S. PS3s in less than two weeks. I caught up with Randy to ask why you should always bet on Duke.

Duke is an all-American hero with the Stars and Stripes featuring heavily in the game’s art style, but characters like that haven’t always been so popular internationally. Why is Duke an exception?

It’s because Duke is a caricature of all that – it’s silly! Duke Nukem takes place 12 years after Duke saved the world and he has leveraged that to live like a king. He’s walked on the moon, climbed Everest… he’s done it all. The only thing bothering him is that they were supposed to make a video game about him saving the world and it has taken 12 years for them to finish it. I think it’s that angle that makes it work internationally because we parody that image of America that exists in Duke’s world.

How do you meet the expectations and conventions of when the game was originally conceived and those surrounding its release, so many years later?

Because of the legendary development cycle of the game, it’s natural to imagine that we’ve just been sitting on parts of the game since 1997. That’s not true – it’s a modern game. The way you get a character like Duke is take all of the action heroes you can think of and then blend all of their most memorable traits and blend them together, and then exaggerate that even more. Basically, he is borne from the sum of all clichés.

If you look at the modern heroes currently being created for games and action movies, for some reason, they’re all taking themselves very seriously and trying to be more human. We [Gearbox] have done that too – just take a look at our Brothers in Arms games. We’re dealing with real human emotions and problems, but Duke doesn’t have any problems – he just goes around kicking ass.

What I’m getting at is that Duke started out as a cliché but now he stands out from the crowd, which is an odd thing to happen. I think that’s why he has become a meme despite there being no games about him for so long and Duke Nukem Forever leverages that. In some ways, games have come so far, especially when you look at what a machine like the PS3 is capable of, but there are still game experiences and mechanics that are kind of timeless, and we’re trying to hit a smart balance between that and modern sensibilities and technology.

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How can you reassure PlayStation fans that the PS3 version of the game is going to be top-notch?

Gearbox has a lot of experience with the PS3 with Borderlands and Brothers in Arms: Hell’s Highway and the PS3 version of Duke Nukem Forever is something we’re really proud of. What I particularly like about it as a platform are the vibrancy of the colors you’re able to get, the great performance and just how open the PlayStation Network platform is.

Interestingly, most of the Duke games have found their way onto PlayStation consoles; in fact, there are more Duke games on PlayStation than on any other platform. Sony customers of this generation deserve to experience playing as Duke and I’m glad we’re able to do it so well.

How is that current generation you speak of going to ‘get’ Duke’s mythology know what he is all about?

The game is designed not to have any entry point so it doesn’t really matter if you’ve played the previous games or not. Anyway, everyone has heard of Duke if only from all of the memes I see going around like ‘Balls of Steel’, the ‘Ventrilo Harassment’ video and ‘Always Bet on Duke’, which is a funny joke because this game has been in development for so long that it’s the one thing you probably shouldn’t bet on, but now its here.

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Duke Nukem Forever is surely one of the most talked about games, not least by you yourself, after such a lengthy press tour. Is there anything you haven’t revealed yet?

This game is massive and we’re only scratching the surface. I feel like we’ve put less out there than we did for Borderlands but such is the interest in the game that people are jumping on anything we announce and picking up the stories. Take the Penny Arcade Expo, where we announced that we were releasing Duke Nukem Forever, we didn’t tell anyone that we were going to be there or schedule any press, yet it became the number one trending topic on twitter worldwide.

You’ve told us before that some members of the original 3D Realms team have been working on the game; what’s going to be next for them?

Each person is their own individual but, as far as I’m concerned, Allen Blum [3D Realms Senior Level Designer] walks on water. He is Duke and he is one of the reasons I moved out to Texas in the mid-90s to join 3D Realms. I’m going to try and talk him into coming to E3. It has to be amazing to be in his shoes right now, to see the game finally coming out having been there for the whole ride. Then again, I can’t just single him out and I have to recognise the commitment that George Broussard, Scott Miller and others brought to the game. They’ve done so much for the industry – without Scott and George, we wouldn’t have had Wolfenstein and I don’t think the first-person genre would be as popular as it is today.


Posted by Kotaku Jun 01 2011 12:20 GMT
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Duke Nukem voice actor Jon St. John tells VoicetheDream, "Even though the game is still finished, of course there will be special add-on packs and features including... I don't know if I am allowed to talk about this or not... something that may involve singing. I'll leave it at that." [via CVG] More »

Posted by IGN May 31 2011 20:33 GMT
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Retailer GameStop said it will honor older pre-orders for Duke Nukem Forever, even ones that were placed over a decade ago...

Posted by Joystiq May 30 2011 21:45 GMT
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This one goes out to Tommy (now "Tom") Meredith. In 1997, the then 17-year-old borrowed his parent's car and, with a big grin and five dollars, drove over to the local EB Games to pre-order Duke Nukem Forever. Now 31, with a receding hairline, three kids (only two of which he's sure are his), a defaulted mortgage, divorce and a vasectomy later, he will finally be able to redeem that receipt. A receipt that not only represents an innocent time, but all the hopes and dreams of his younger self.

GamePro checked in with GameStop regarding pre-orders made back in the twilight years of Babbage's. The retailer simply encourages customers who pre-ordered over a year ago to verify their reservation with a local store prior to launch. As long as the customer has a receipt the company will "honor even those pre-orders taken long ago." All pre-order customers will receive Duke's Big Package. And Tom Meredith will learn to smile again.

Posted by Kotaku May 27 2011 20:00 GMT
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#iphone Hail to the king baby, 2K Games just released a a Duke Nukem Forever Soundboard for the iPhone and iPad. More »

Posted by Giant Bomb May 24 2011 18:27 GMT
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The idea of running "gone gold" stories is something from the 90s, back when the concept was a PC developer's regular way of announcing development on a game had finished, producing a gold master.

It only makes sense to give Duke Nukem Forever, a game that should have been finished more than a decade ago, an honorary "gone gold" story, with Gearbox Software revealing today that Duke's done. More than likely, Duke Nukem Forever was finished weeks ago; "gone gold" stories tend to be a company's way of of getting one more headline before the game ships and players have the game.

"Always bet on Duke, I did," said Gearbox president Randy Pitchford in the press release. "I bet on all of the developers who have ever been a part of this legendary project and I bet that none of us want to live in a world without the Duke."

Now, it's time for the game to finally do the talking.


Posted by Kotaku May 24 2011 17:00 GMT
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#theimpossibledream This is it, ladies and gentlemen. A gold master containing the culmination of fourteen years of game development is now in production, discs filled with action, toilet humor, and attitude rolling off the line in preparation for Duke Nukem Forever's June 10 release. More »

Posted by IGN May 24 2011 15:10 GMT
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It took 15 years, but development for Duke Nukem Forever is finished. 2K Games and Gearbox Software today confirmed the game has "gone gold," signaling its completed development...

Posted by Joystiq May 24 2011 14:40 GMT
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Normally, we wouldn't consider it news when a game "goes gold" in time for its appointed release date. But when the game in question is Duke Nukem Forever, we feel compelled to report all evidence of an actual game -- with a modicum of skepticism, of course -- until the vulgar little adventure is in our very own hands.

"Today marks an amazing day in the annals of gaming lore, the day where the legend of Duke Nukem Forever is finally complete and it takes that final step towards becoming a reality," 2K president Christoph Hartmann said in the announcement, which boldly reiterates the June 10 and June 14 release dates worldwide and for North America, respectively.

"Slow down, guy, the game's not out yet," we said in this post just now.

Posted by Rock, Paper, Shotgun May 24 2011 12:09 GMT
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Yes, you’re asleep. Yes, this is a dream. There can’t be any other explanation for this: the game that shouldn’t be, couldn’t be, is. Duke Nukem Forever is finished, Gearbox Software have announced. It’s gone gold. It’s coming to a PC near you next month.

Or at least it would be, were this not a dream. (It’s not a dream). (Or is it?) (It isn’t). (Or is it?)


YouTube
Posted by Kotaku May 19 2011 22:40 GMT
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#nsfw There's no Duke Nukem Forever footage in this promo clip, but it's stuffed with the kind of crap expected of Duke Nukem. I won't spoil the surprises lodged within, but I will say that now, more than ever, I would like Duke Nukem Forever to ship. More »
msn
i feel like theyre going out of the way to be as over the top as possible

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Posted by GameTrailers May 20 2011 01:24 GMT
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The history lesson of bad-assery continues as Duke comes into his own in Duke Nukem 3D.

Posted by Giant Bomb May 17 2011 19:01 GMT
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Ah, the good old days, Duke.

Duke Nukem Forever is still a thing and it's a thing that is apparently actually happening.

Apparently.

Gearbox Software, the studio that picked up the pieces after 3D Realms imploded, has been promising a Duke Nukem Forever demo for a while now, and finally announced the details.

The playable demo finally arrives on June 3 but only if you've pre-ordered the game, which grants you access to what the studio is calling "The First Access Club." Here in the US, Amazon and GameStop are the retailers handing out the codes needed to be first in line for Duke Nukem Forever's demo.

In all likelyhood the demo will become available for everyone else soon after. I've pinged the game's publisher, 2K Games, to find our when, if and how that will happen.


Posted by Joystiq May 17 2011 00:22 GMT
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2K Games and Gearbox Software have just announced that members of the Duke Nukem Forever "First Access Club" -- those who purchased the Borderlands Game of the Year Edition or pre-ordered DNF -- will be able to download the first-person rauncher shooter's demo on June 3. You should have received an email asking you to confirm which platform you'd like it on.

Watch Gearbox boss Randy Pitchford drop the news after the break.

Update: Adjusted post to reflect that pre-orders also get in on the demo.

Posted by IGN May 17 2011 00:40 GMT
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Gearbox announced today the demo for Duke Nukem Forever will be available on June 3, 2011. That means First Access Club members will get a chance to once again take control of Duke and shoot lots of aliens with weird weapons. If you're not sure what the First Access Club is, check out Gearbox's FAQ...

Posted by Kotaku May 16 2011 23:20 GMT
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#demoman Duke Nukem Forever is still (*fingers crossed*) on schedule to release June 10 internationally, June 14 in North America. But a select few will get theirs hands on Duke's long-awaited adventure a bit earlier. More »

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Posted by GameTrailers May 16 2011 23:25 GMT
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Another special message from Gearbox Software!

Posted by Joystiq May 17 2011 00:22 GMT
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2K Games and Gearbox Software have just announced that members of the Duke Nukem Forever "First Access Club -- aka those who purchased the Borderlands Game of the Year Edition -- will be able to download the extra-long-delayed first-person rauncher shooter's demo on June 3. Exactly which platforms the demo will be available for on that day weren't revealed, but it's a Friday, so is doesn't fall in line with Sony's weekly Tuesday PSN update schedule (unless it'll be part of the more frequent post-outage refreshes).

Also up in the air is when the average gamer who doesn't own the GOTY edition of Gearbox's FPS-RPG will be able to get their hard disks on the demo. "Sometime between June 3 and June 14" just isn't going to cut it after 14 years in development.

Posted by Kotaku May 16 2011 11:30 GMT
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#chewingbubblegum In Duke Nuke: Forever, a wide variety of heterosexual tropes get probed. "Sexuality is part of Duke's personality," game designer Randy Pitchford recently said at the BAFTAs in London. It's part of the games, too. More »
msn
If they had kept it, then maybe the game would have succeeded at offending everyone ever.

Posted by Joystiq May 11 2011 21:00 GMT
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We know that the Duke's been away for a good long while, but you can't say the guy doesn't feel guilty about it. He feels so bad, in fact, that for the simple task of pre-ordering his new game Duke Nukem Forever through the OnLive service, he'll reward you with a free MicroConsole (an almost $100 value).

...What's that? You say that they did something similar with Red Faction: Armageddon and this is more promotional stunt than heartfelt apology?

Man, people were a lot more trusting in the 90s.

Posted by Joystiq May 11 2011 02:30 GMT
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Gearbox Software has announced plans to host its first-ever "Community Day" on June 11 in Dallas, Texas. The free event will take place at the Palladium Ballroom and feature several of the studio's games, along with developer panels.

The event will give players a chance to try out Duke Nukem Forever's multiplayer several days before it's alleged release on June 14. Panel topics will span Duke Nukem Forever, Borderlands, Aliens: Colonial Marines, Brothers in Arms and additional subjects. The day will also see the "first public unveiling of never-before-seen materials by Gearbox."

If you're interested in attending, you'll have to register for the event. For out-of-towners, the registration form also lists several hotels with discounted rates and complimentary shuttle service to the fiesta.

Video
Posted by GameTrailers May 11 2011 00:59 GMT
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Go heavy on the Duke Sauce in multiplayer!

Posted by Kotaku May 10 2011 22:30 GMT
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#gearboxsoftware Some gamers may get their hands on the long-awaited Duke Nukem Forever as early as next week, as reminders for the game's "First Access" program have been going out to Duke fans today, pointing to a possible next week release for the game's demo. More »