Battlefield: Bad Company 2 Message Board older than one year ago

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Posted by Joystiq Mar 29 2010 03:30 GMT
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DICE informed us at PAX East that it will continue to support its hit title Battlefield: Bad Company 2 with patching, however one thing it won't "fix" is players accidentally picking up kits from corpses when trying to activate M-COM stations in rush mode. With millions of copies sold so far, the kit kerfuffle is a problem we've consistently heard and experienced. Little did we know that there's been a remedy to the issue all along, as Bad Company 2 producer Gordon Van Dyke told us that players can press the M-COM activation button early. He expressed that BC2 players should spread the word.

Turns out that if players hold the M-COM activation button (example: the B button on Xbox 360) before the prompt displays, they'll be able to initiate (or deactivate) the station once in range. This avoids the frustration of picking up kits off the stacks of bodies that inevitably pile up next to the boxes. It's a rather simple solution to one of the most frustrating elements in the excellent multiplayer shooter.

Posted by Joystiq Mar 24 2010 04:00 GMT
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Battlefield: Bad Company 2 has cracked the Japanese sales chart in its first week of release -- the only Western title to appear in the top ten -- having amassed 28,353 unit in sales of the PS3 version to reach #7 in the weekly rankings. In addition to being the only Western game in the top ten, it's also the only PS3 game!

The Media Create chart is heavy on new games this week. In addition to Battlefield, the third game in what used to be the Badman series debuted at #4, Dynasty Warriors: Strikeforce 2 on PSP entered the chart at #5, and NIS's Absolute Hero Modding Project gave the publisher a much-needed source of income at #6. RPG Maker DS is the other new title on the chart, at #8. See the full top ten after the break.


Posted by IGN Mar 18 2010 17:48 GMT
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Game is on pace to be the best selling March release ever.

Posted by Joystiq Mar 18 2010 16:23 GMT
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Not content to wait for March to end, EA went ahead and announced that "Battlefield: Bad Company 2 tops March sales charts." The somewhat hasty press release goes on to explain that with 2.3 million copies sold so far, Bad Company 2 is "on pace" to be the top selling title in March 2010. It is already, according to EA, the best-selling March release yet, which lends credence to EA's early claim of March dominance.

We look forward to seeing if this claim rings true at the end of the month, after Pokemon HeartGold and SoulSilver have had two weeks to sell. Or maybe that's why why EA issued the "we won" press release now?

Posted by IGN Mar 16 2010 23:50 GMT
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Multiplayer stats, plans for downloadable content, and more.

Posted by IGN Mar 15 2010 22:12 GMT
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The anxious social habits of the North American male, or Facebook for men who don't want to sleep with each other.

Posted by Joystiq Mar 15 2010 22:00 GMT
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[sugree]
After a rocky launch period, EA assures us via Twitter that the Battlefield: Bad Company 2 online servers should now be finally stable. Pretty much every iteration of Bad Company 2 has seen issues arise when connecting to EA's servers for multiplayer online, with Xbox 360 kicking some users all the way out to the Dashboard and PC users experiencing authentication issues with PunkBuster.

The developer now says that those issues have been addressed, due in no small part to new servers being added over the weekend. "All new hardware is in place and ready to serve your BFBC2 needs," the tweet reads, backed up by a Q&A on the Battlefield Blog with more info. While some players may still experience a stat loss issue, EA and DICE are actively looking into a fix and encourage anyone who experiences said glitch to report it right here. Now, if you'll excuse us, we've got dudes to sneak up on and knife in the back.

Source 1 - Twitter
Source 2 - Battlefield Blog

Posted by IGN Mar 11 2010 20:45 GMT
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EA offers help to avoid 'mapathy.'

Posted by Joystiq Mar 11 2010 16:20 GMT
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Oh man, EA's pursuit of Modern Warfare 2's throne just got hot, as DICE has announced via the Battlefield Blog that on March 30 -- the same day the Stimulus Package DLC will boost Modern Warfare 2's map count -- Battlefield: Bad Company 2's VIP members will receive the free "VIP Map Pack 2," which adds a Conquest mode scenario to the Arica Harbor map and Rush mode to Laguna Presa.

Both maps aren't new to the game, however neither has been available for play in the "unlocked" game modes noted above. So, that kinda qualifies as a "map pack," right? Regardless, it's free, as DICE boldly proclaims in its stab at Activision and Infinity Ward: "How to avoid 'mapathy' without paying!"

[Thanks, Qwaint]

Posted by Joystiq Mar 11 2010 16:20 GMT
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Oh man, EA's pursuit of Modern Warfare 2's just got hot, as DICE has announced via the Battlefield Blog that on May 30 -- the same day the Stimulus Package DLC will boost Modern Warfare 2's map count -- Battlefield: Bad Company 2's VIP members will receive the free "VIP Map Pack 2," which adds a Conquest mode scenario to the Arica Harbor map and Rush mode to Laguna Presa.

Both maps aren't new to the game, however neither has been available for play in the "unlocked" game modes noted above. So, that kinda qualifies as a "map pack," right?

[Thanks, Qwaint]

Posted by Kotaku Mar 09 2010 12:30 GMT
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#mac With Mac computers the flavour of the week, Battlefield developers DICE are not ones to be left on the bandwagon, saying that they're "currently investigating" bringing Battlefield Bad Company 2 to Apple's platform. More »

Posted by Joystiq Mar 08 2010 23:30 GMT
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SCEA is currently certifying a patch that should allow PlayStation 3 owners of Bad Company 2 to gain access to their VIP content, according to DICE. The patch will "hopefully" go live today in North America, with Europe following "shortly after." Once patched, PS3 players will gain access to Nelson Bay (Rush) and Laguna Alta (Conquest) -- along with the ability to access all future content.

Xbox 360 owners have had consistent connectivity with BC2 issues since launch, but the PC version is also having significant issues beyond normal server problems. DICE has posted some "temporary solutions for PC gamers" while the developer works on a "permanent solution." Answers to several of those issues can be found on the EA forums. Well, at least it's a great multiplayer game ... when it works.

Posted by Kotaku Mar 08 2010 22:00 GMT
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#war Women have been serving admirably in combat in the U.S. military for about a decade. But they're absent from the ranks of modern video game armies. A game developer offered Kotaku a justification of why we virtually fight as men. More »

Posted by Joystiq Mar 08 2010 22:30 GMT
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You know, it's so rare that my job feels like work. I mean, I play and write about video games for a living -- it's not a terribly taxing gig. I mention this not to brag about how great my life is (Twitter's the only appropriate place for that), but so you have some perspective when I tell you that almost every moment of Battlefield: Bad Company 2's single-player campaign felt like real, actual work.

The campaign isn't terrible, in fact, it's largely competent. But because of a lack of inspiration and a pretty crummy checkpoint system, Bad Company 2's single-player game is just plain not fun.

Posted by IGN Mar 08 2010 21:39 GMT
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DICE continues to monitor situation. Hopes to resolve issue soon.

Posted by Kotaku Mar 06 2010 05:00 GMT
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#battlefield These days, multiplatform games tend to be dominated by console gamers. Modern Warfare 2, for example, has a relatively tiny PC-playing community. Not so for Battlefield Bad Company 2! More »

Posted by Kotaku Mar 06 2010 04:00 GMT
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#review The quartet of military misfits introduced in the original Battlefield: Bad Company are back and taking a backseat to a revamped (and far more exciting) multiplayer mode in Battlefield: Bad Company 2. More »

Posted by Joystiq Mar 05 2010 22:41 GMT
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For those who prefer their multiplayer experiences to be full of camaraderie rather than competition, Battlefield: Bad Company 2 delivers a bonding experience like few other games can. By pushing the idea of teamwork upon players, Bad Company 2 is a game that discourages the "lone wolf" mentality found in many, if not most, online first-person shooters.

A question I've been asked a lot this week: "I barely played and/or didn't really enjoy the first Battlefield: Bad Company's multiplayer. How does this stack up?" The sequel is more Battlefield 1943 than Bad Company. It's a more balanced experience like developer DICE's summer hit, but with a modern setting and delivering the scope one would expect from a full-priced retail experience.

Squads. It's one of the most important elements to Battlefield and a feature that has gotten better through each iteration. A squad is your mini-team within the game; working with them just makes sense, since you'll be respawning with them when you die. In previous Battlefield games, squad members would sometimes be switched to the other team, even as total strangers were inserted in your squad. (As one comrade-in-arms aptly put it this week: "It's like being invited to a Rock Band party, but you're accidentally given the address next door and they're playing Guitar Hero. Sure, it's almost the same, but that's not the party you wanted to attend.") Thankfully, the biggest problem with making a squad is resolved in this outing.

Posted by Kotaku Mar 04 2010 19:30 GMT
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#dice The PC version of Battlefield: Bad Company 2 might not support mods, but developer DICE has nothing but love for the modding community. Producer Gordon Van Dyke talked modding and modders in yesterday's Kotaku Talk Radio podcast. More »

Posted by Kotaku Mar 04 2010 17:00 GMT
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#kotakutalkradio Battlefield: Bad Company 2 producer Gordon Van Dyke joined our illustrious hosts, Brian Crecente and Stephen Totilo, in yesterday's episode of Kotaku Talk Radio to talk about DICE's latest video game... and, oh, so much more. More »

Posted by IGN Mar 02 2010 21:01 GMT
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Same great formula, now with a solid single player game.

Video
Posted by Kotaku Mar 02 2010 19:00 GMT
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#clips Nothing says classy like classical music, classical music and stuff blowing up. More »

Posted by IGN Mar 02 2010 18:46 GMT
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Award-winning action game set to claim multiplayer crown as best online game.

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Posted by Francis Mar 02 2010 17:58 GMT
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Amazon gives $34.50 trade-in credit for Modern Warfare 2. :)  They also give $20 gaming gift card with purchase.


Posted by IGN Mar 02 2010 14:23 GMT
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Fighting for peace is like screwing for virginity.

Video
Posted by GameTrailers Mar 01 2010 19:43 GMT
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Bad Company returns to the battlefield March 2, 2010.

Posted by IGN Feb 27 2010 00:39 GMT
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Same great formula, now with a solid single player game.

Posted by IGN Feb 27 2010 00:39 GMT
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Same great formula, now with a solid single player game.

Posted by Joystiq Feb 26 2010 19:20 GMT
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You love explosions, right? You're a fan of head thrashing music, are you? Can't get enough of text flying at your face, you say? Well hold on to your underwear because the television spot for EA's upcoming Battlefield: Bad Company 2 includes all of those things and more.

Developed by DICE and coming soon to the PC, Xbox 360, and PlayStation 3, Battlefield: Bad Company 2 hits stores March 2 and will probably feature more explosions and generic rock music. Hopefully the lines of accolades will be omitted during gameplay -- being obscured like that would ravage our kill/death ratios.