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Posted by Rock, Paper, Shotgun May 09 2012 10:45 GMT
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The universe has a weird fondness for improbable coincidences. Name your franchise Half-Life, and it takes half a lifetime to come out. Create a robust mod based around a game in that franchise, and its development mirrors that of its crowbar-wielding, hazard-suit chic father series nearly one-to-one. The lofty promises, the incredibly lengthy periods of radio silence, the incessant cries of “vaporware” and “it’ll probably be a huge letdown” – all of it.

Maybe, though, that part’s not such a coincidence. To hear project lead Carlos Montero tell it, Black Mesa‘s an obsessively redesigned, rebuilt-from-the-ground-up love letter to Valve’s opus. The goal, then, is to improve on something already considered by many to be perfect. And that, as it’s turned out, has been a lot harder than Montero and his constantly fluctuating team first assumed. So, first up, we’re delving into what exactly has taken so long – especially in light of 2008′s rather stunning trailer that promised a release date of, er, three years ago.

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Posted by Kotaku Apr 25 2012 23:00 GMT
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#halflife Jamie Russel's "Generation Xbox: How Video Games Invaded Hollywood" revealed why the Halo movie failed. But Microsoft isn't the only company interested in crossmedia platforms for one of their most beloved franchises. More »

Posted by Rock, Paper, Shotgun Apr 23 2012 11:30 GMT
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The appearance of Valve’s Gabe Newell on the inaugral Seven Day Cooldown podcast seems to have generated all the headlines in the world. Apple’s new boss didn’t really visit Valve, DOTA2 will use a brand new kind of free-to-play and, now, why ‘Ricochet 2′ has been so long coming. There is, I’m afraid, absolutely no way that ‘Ricochet 2′ is a veiled term for another game rather than a sequel to weirdo Tron-like jumpy multiplayer mod Ricochet. And doubly-definitely not a game that might have a ‘Half’ in the title. No sirree.(more…)


Posted by Kotaku Apr 18 2012 19:40 GMT
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#halflife Reddit user Tabisama strolled into Best Buy, but wasn't expecting to stumble on this pre-order for what appears to be Half-Life 2: Episode 3. More »

Posted by Kotaku Mar 27 2012 16:00 GMT
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#watchthis The moment all Valve and Half-Life fans have been waiting for might be revealed at this year's E3, predicts YouTube user aekime. But will it be the big reveal everyone is sitting on the edge of their seats for? More »

Posted by Kotaku Mar 08 2012 15:00 GMT
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#halflife I love old movies—especially films from the 1940s. Graphic designer Bao Nguyen did a take on classic games, like Half-Life and Street Fighter, and reimagined them as classic films—namely, creating film title cards for them. More »

Posted by Kotaku Mar 07 2012 14:00 GMT
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#valve San Francisco's 4th Street is covered in Gabe Newell. The Game Developer's Conference is in full swing, and the iconic Valve boss's mug is splashed on poles, garbage bins, and newspaper stands. More »

Posted by IGN Feb 27 2012 20:13 GMT
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Nearly four years ago, independent developer Team Psykskallar announced a brand new mod for the original Half-Life titled, Cry of Fear. The mod blends the FPS genre with classic survival-horror roots. The team spent countless hours on bringing this project to life, and as of a week ago, the mod is finally available...