RailWorks 3: Train Simulator 2012 Message Board

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Posted by Fortran Apr 01 2013 17:38 GMT
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XD

Super-Claus
we should start a digibutter lp show

Posted by Valve Jun 14 2012 21:16 GMT
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London to Brighton Service Pack:
- Scenario Timing Improvements
- 377 Motor sound at low speed adjusted to be more accurate
- Pantograph Animation repeating issue fixed
- Missing AWS ramps at Haywards Heath added
- Signals approaching Redhill updated and fixed
- Signalling for Horsham Branch at Three Bridges corrected
- Help Point asset shadow issue fixed
- Glasgow Airport writing removed from Gatwick
- Missing sign for 80mph limit at Earlswood added
- TPWS Error outside Brighton Station fixed

- East Grinstead Branch Signalling added
- Added 3rd Rail to Three Bridges Up Sidings
- Added signal box to Brighton Lovers Walk Depot
- 'No Driver' version of Southeastern 375 Driving Vehicle added
- Improved train running sounds by adding more clunking and joint noises

Southern 4CIG EMU Service Pack:
- Projected Lights Added
- High Intensity headlight added
- 'No Driver' version of Driving Vehicle added
- Roof and body side details improved
- 'Night Rider' scenario added

Posted by Valve Apr 16 2012 20:21 GMT
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- Small fix to slow network rendering in editor introduced in last release

Posted by Valve Mar 19 2012 18:03 GMT
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Granfield DLC Update
- Fix for 'Branchline Workhorse' Scenario
- Update to Loading Screen

Posted by Valve Mar 12 2012 18:35 GMT
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Ohio Steel 2 Dover & Massillon:
- Free Roam Dover (Fall) Removed NS SD40 engine reference
- Scenario #04 AI Train derailment - crashes into Dover Yard now fixed
- Scenario #11 Missing marker error erroneous, drop-off consist error fixed
- Scenario #16 Fixed engine drop-offs at Dover Yard, rewrote messages
- Scenario #24 AI collision between Service 1 and 2, reversed appearance
- Scenario #26 Missing scenario description, fixed
- Track property and Junction rendering issues fixed

Posted by Valve Feb 16 2012 17:39 GMT
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Release notes:

- Fix for particle draw order issue when Low or Medium Quality shaders selected in conjunction with SSAA
- Fix for wrong Language on tool-tips on the AA slider in wrapper options.

Posted by Valve Feb 16 2012 14:32 GMT
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Release notes:

- Fix for particle draw order issue when Low or Medium Quality shaders selected in conjunction with SSAA
- Fix for wrong Language on tool-tips on the AA slider in wrapper options.

capsule_231x87.jpg

Posted by Valve Feb 08 2012 18:43 GMT
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Updates to Railworks 3: Train Simulator 2012 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

- FXAA replaces MLAA.
- Fix for floating grills
- Kuju RailSimulator Bridge Lofts fixed
- Kuju RailSimulator Digital Clocks do not illuminate at night.
- Use actual frame timing rather than time sliced frame timing for edit camera, so frame rate is consistent with camera motion.
- Fix for showing incorrect FPS with shift + z
- Less GPU stalling at high framerates by flushing the command buffer when 2 frames are queued for rendering.
- Unstepped rather than unclamped for frame time updates on camera
- Physics transformation interpolation for Player RV geometry and Physical cab camera
- Brake pipe pressure gauge fully working in HUD
- Increased protection against cracks
- Fix for mixed double head steam running out of fuel
- Fix for facing double head steam fighting
- Particle optimisations
- Multicore improvments
- Superelevation works on 3D track
- Casting lights are scaled back on lower settings
- Tile File loading optimisations to smooth streaming
- Emitter shaders are only loaded once
- Smoothed dirty network building to stop stutters
- FXAA doesnt up then down sample when SSAA enabled - less blurry
- Platform character update optimisations
- Incorrect water clipping fixed
- Electric power on 3rd rail with no panto
- Gantry tool offers height offset
- HW instancing turned off in PS2.0
- Changing the time of day in the scenario editor will not permanently turn off day/night type lights in the current tile.
- Fix for crash in cScriptManager update
- Scenery decals are incorrectly lit in TSX.
- Seasonal lighting up times
- Invisible decals
- AA issues with precipitation fixed
- Day/Night lights additional fix for randomly being in wrong state
- Fix for point light / spot light / water changes not saving when only properties in the fly out are modified
- Fix for hex colour parsing / display
- TrainBumpSpecMask shader was ignoring specular mask fixing a loose end with Career Mode cheating
- Smoothness improvements in scenery streaming

Posted by Valve Sep 22 2011 22:57 GMT
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Updates to Railworks 3 - Train Simulator 2012 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Visual Style
- New, clean user interface
- New action-oriented loading screens

Realistic presentation of driving environments
- Extended Terrain Draw Distance
- New terrain shadowing
- Particle effects on train windows
- Working wipers
- Improved clouds & sky

Graphical Improvements:
- Multiple Source Dynamic Lighting
- Depth of field
- Soft shadows

Gameplay and Realism
- Multiple headed consists to allow consists to be powered by different types of traction
- Superelevation to allow accurate simulation of curved tracks
- Improved track unevenness and cab camera movement
- Smoothing of vertical curves on tracks.

Tools
- Improved browser list and functionality
- New stopping point feature to simplify scenario creation
- New way of simplifying display of editor features
- New way of authoring Marshalling of AI trains particularly useful in yards

Content
- New route Horseshoe Curve, included with the Steam version
- New concept train (IEP) included
- New Warbonnet F7 locomotive
- Improved sounds for North American content
- Refreshed Class 166
- Refreshed Class 166
- Refreshed Class SD40

Posted by IGN Jul 14 2011 19:04 GMT
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Chatham, UK - Railsimulator.com Ltd., the leading innovator of rail simulation and modelling tools, announced today that the sequel to the best-selling and award-winning RailWorks 2 will launch worldwide on September 23. RailWorks 3: Train Simulator 2012...