Red Orchestra 2: Heroes of Stalingrad Message Board

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Posted by Rock, Paper, Shotgun Sep 24 2013 09:00 GMT
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Tripwire is set to release a new free content pack for Rising Storm – the Pacific Theatre cousin of Red Orchestra 2 – and it’s called Island Assault. The name implies much. I had a play with it over the weekend, and I’ll tell you about that experience, below. (There’s a trailer, too!)

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Posted by Rock, Paper, Shotgun Jun 05 2013 20:00 GMT
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Red Orchestra 2′s Pacific-theatre standalone expansion, Rising Storm, appeared last week and offered tough-as-nails World War II multiplayer for the discerning FPS player. I waded on to its tropical beaches with my rifle above my head. Here’s Wot I Think.(more…)


Posted by Rock, Paper, Shotgun May 31 2013 11:00 GMT
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Rising Storm - a quasi-sideways-sequel-but-also-merger with the splendid Red Orchestra 2 – has been released. As you might expect, it’s a multiplayer FPS where US Army and Marine Corps battles the Imperial Japanese Army across the Pacific theatre.

I’m planning on spending a little time with this – I’m generally reminded of why I always get a kick out of this series of games, particularly with the asymmetrical nature of the two factions, as well as suppression and morale stuff. Anyway, more on this soon, so in the meantime go watch the launch trailer below.(more…)


Posted by Joystiq Apr 03 2013 00:00 GMT
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This week Humble Bundle is tripping over itself to give you some great deals from Tripwire, all unlockable on Steam. It's like a Steam sale, but without the risk of accidentally buying a dozen other games because they're right there and hey, that really is a great price. This week the Humble store has Red Orchestra: Ostfront 41-45 for PC and Linux, and Red Orchestra 2: Heroes of Stalingrad GOTY for PC, available for $1 or more. Pay more than the average (currently less than $3) and also grab Killing Floor and some of its DLC.

As with all Humble purchases, the money goes to charities Child's Play and the Electronic Frontier Foundation, the developers and the Humble store itself, in whichever breakdown you choose. Each game also comes with its original soundtrack, at no extra charge. Unless you decide you want one.

The Humble Mobile Bundle sale is also live now for one more week, featuring Android games Contre Jour, Anomaly Korea, Plants vs. Zombies, Bladeslinger, locked games Metal Slug 3 and The Room, and three new additions: Funky Smugglers, Raiden Legacy and Another World. Pay more than the average to get those last five goodies.

Posted by Rock, Paper, Shotgun Mar 27 2013 13:00 GMT
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Red Orchestra 2 occupies some space on my hard-drive. I keep it there, along with Sniper Elite V2 and Build Build & Shoot, to satisfy a basic need I have to shoot at a tiny cluster of pixels in the distance and hope that their widows are weeping come the end of the round. I’m not a super expert at it, but it’s satisfying enough for me to keep my sights trained on the upcoming Pacific-based Rising Storm, Tripwire’s mod-gone-pro expansion thing.(more…)


Posted by Joystiq Nov 05 2012 02:00 GMT
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Red Orchestra 2: Heroes of Stalingrad now uses Steam Workshop, allowing players to share custom maps and mods. Modders need to have the Red Orchestra 2 SDK, which is accessible (for those who own the game) via the Tools dropdown in their Steam libraries.

Red Orchestra 2's Steam Workshop capabilities went live on Friday, and Tripwire Interactive has a wiki page for those interested in sharing their creations with the world. Check out the info pages for the SDK here and for sharing on Workshop here.

Posted by Rock, Paper, Shotgun Sep 06 2012 13:00 GMT
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Tripwire have released a bunch of footage of Rising Storm, narrated and explained by the lead dev. It shows some of the extremely diverse maps, as well as the combat in those environments. There’s some great detail in there, showing features such as Japanese riflemen using their grenades as boobytrap mines. Oddly, Heroes Of Stalingrad multiplayer is going to be included in this expansion, which basically means that by buying Rising Storm you’re going to get the meat of both games for free. That might raise a few eyebrows among the existing Red Orchestra onwership. Anyway, detailed nine-minute gameplay trailer below. Take a look!(more…)


Posted by Rock, Paper, Shotgun Jan 25 2012 10:57 GMT
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Game development hint: if you’re going to place your game in a real setting, make it an island paradise. That way you can claim a holiday on company expenses. I’ll bet the developers of this officially supported mod have spent the last six months laughing it up in the Pacific while they brought Iwo Jima into Red Orchestra 2′s chilly war. The Rising Storm team are suntanned and well-rested, and celebrating their jaunt with the dramatic trailer of their work we present below.

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Posted by Rock, Paper, Shotgun Jan 11 2012 17:19 GMT
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Red Orchestra 2 SDK at night, modders delight. THAT should have been my headline, but alas it did not fit. Tripwire explain that these tools are now available to everyone who owns the game: “While the limited functionality preview versions of the SDK have been available to select modders for a while, this release now makes the full capabilities of the Mod SDK available to everyone. Users can now make and publish everything from simple mods and mutators, through custom maps and on to full total conversion mods.” The chaps at Tripwire also point out that there are already some mods in progress with the pre-release SDK: Rising Storm, In Country Vietnam, and Iron Europe.


Posted by Rock, Paper, Shotgun Oct 19 2011 08:30 GMT
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No, this storm is nothing to do with disgruntled gamers, and everything to do with with the Pacific rim-based expansion pack coming for Red Orchestra 2, which we have previously mentioned on a couple of occasions. 1c have, for some reason, released the first trailer, which you can see below. It’s looking a lot like Red Orchestra 2, only with more sunshine, more shattered palm trees, and 100% more US Army vs Japanese military. The expansion is currently dated for “2012″, which according to my calendar is next year.(more…)


Posted by Rock, Paper, Shotgun Oct 08 2011 09:05 GMT
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Tripwire Interactive have released a large statement on the “the state of the game” for Red Orchestra 2, a statement which you can read in full below. It addresses both the commercial success of the game and the technical failures in the opening weeks. The company admit that: “To put it bluntly, the game had a rough launch. We’ve been working diligently since launch to get these issues sorted and have made great progress fixing issues with matchmaking, VOIP, and stability as well as improving performance.”

The company claim to have addressed most of the issues, and will now be doing a stats reset due to problems with how people were earning stats and achievements. Hopefully things will be smoother sailing from here. We’ve requested an interview with Tripwire to talk about some of these issues and future prospects for the game.(more…)


Posted by Joystiq Oct 08 2011 00:30 GMT
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Tonight, Red Orchestra 2 will be performing a selection of its classic hits, including, "Bugs and Glitches," "Tripwire on Fire" and its most recent single, "This Patch will Erase All of your Player Stats." All of these songs are inspired by a true story -- Friday's Red Orchestra 2: Heroes of Stalingrad patch fixes many of the game's glitches, including ones that gave players unearned stat raises and achievements, but it will also reset all players' stats to zero.

This amounts to roughly three weeks of glitch-enabled stat gathering for many players, but Tripwire said it's the only way to maintain the integrity of the entire stat system. To compensate these players, Tripwire is handing out an "In B4 Reset" achievement and plans to award those who have it in the future. The next few weeks will also see double experience points for all players.

This is unfortunate, but not game-ending -- we would suggest against whining about it, because Red Orchestra's tiny violin is just a pet name for this.

Posted by IGN Sep 21 2011 19:54 GMT
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Don't bother with Red Orchestra 2 if you're looking for a single-player experience. True to its roots as an Unreal Tournament mod, Tripwire's realistic take on the World War II first-person shooter is meant to be played with others. As a multiplayer game, Red Orchestra 2 can be brilliant. It's tough...

Posted by Rock, Paper, Shotgun Sep 21 2011 08:09 GMT
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Last week’s launch of Red Orchestra 2: Heroes Of Stalingrad was a troubled one. With a seemingly overwhelming number of players reporting bugs and performance issues, it stumbled into commercial release still reeling from the flashbangs of development. Can Tripwire’s brutal shooter sequel get past this quagmire of problems and snatch victory from the jaws of crashbugs? Here’s Wot I Think.(more…)


Posted by IGN Sep 17 2011 01:15 GMT
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Tripwire's World War II shooter Red Orchestra 2: Heroes of Stalingrad launched this week and I've been playing on and off ever since. I need to check out more of the online modes before I'm ready to deliver a final review, but have played through all the single-player content and spent a few hours online. Here's what I think so far...

Posted by Rock, Paper, Shotgun Sep 14 2011 00:24 GMT
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Red Orchestra 2: Heroes of Stalingrad is now a game you can play. If you buy it. Which you now can. This is the standard of journalism you get from me after 1am. Far better to ignore me and watch the launch trailer below.

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Posted by Rock, Paper, Shotgun Aug 23 2011 18:00 GMT
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Remember when shooters took place in the olden days? Red Orchestra still does, withis its Heroes Of Stalingrad sequel very much remaining in Ultra War The Second. Below is a hefty chunk of multiplayer footage, which one interested in the game might be wise to watch.

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Posted by Rock, Paper, Shotgun Aug 15 2011 13:00 GMT
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Here you go, an hour ahead of the rest of the world (unless they embed it, the bastards), comes Red Orchestra 2‘s latest trailer. Part game trailer, part Werther’s Original commercial, and very funny, you can see it below.

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Posted by Joystiq Aug 09 2011 03:15 GMT
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Tripwire Interactive has announced a delay for its upcoming World War 2-themed first person shooter sequel Red Orchestra 2: Heroes of Stalingrad. The game, which is a sequel to a title that was originally based on an Unreal Tournament mod, was set to come out at the end of this month, but will instead arrive on September 13. Tripwire says it's using the extra two weeks to "get it right and add the extra polish the game (and the players) deserve."

We're not sure exactly what needs to be tuned up or what notes they want to hit, but we'd imagine the situation at Tripwire HQ lately must sound a little something like this.

Posted by IGN Aug 08 2011 17:33 GMT
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Those anticipating diving into Tripwire's punishing World War II shooter will have to wait a little longer. Originally scheduled to be released in late August 2011, the release date has been pushed back to September 13...

Posted by IGN Jul 21 2011 17:38 GMT
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Tripwire has announced the hardware requirements for its upcoming World War II shooter Red Orchestra 2: Heroes of Stalingrad. The game is meant to be a punishing, realistic experience, a far cry from the Call of Duty-style of this modern era. Check what you'll need below, and see our previous coverage for an idea of how difficult this game can be...

Posted by Rock, Paper, Shotgun Jul 12 2011 14:48 GMT
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Also in brand new screenshot news come these images from Red Orchestra 2: Heroes Of Stalingrad. Due out 30th August, the sequel from Tripwire boasts improved multiplayer, and a Stalingrad campaign using the multiplayer maps, which will let you play as either the Germans or the Russians – two sides that don’t get much attention in first-person gaming. You can see the latest images below, along with a peak of the Rising Storm mod that Tripwire are sponsoring.

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Posted by GameTrailers Jul 09 2011 02:03 GMT
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Secure the administration south hall in this walkthrough.

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Posted by GameTrailers Jul 09 2011 01:53 GMT
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Fight for Mother Russia in this gameplay!

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Posted by GameTrailers Jul 09 2011 01:43 GMT
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Maintain the higher ground vantage point in this walkthrough.

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Posted by GameTrailers Jul 09 2011 01:43 GMT
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Hop into the multiplayer mode for this gameplay.

Posted by Rock, Paper, Shotgun Jun 30 2011 17:14 GMT
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I’m quite glad. Stalinglad, in fact, and it’s all because I have these new shots of upcoming gritty multiplayer FPS Red Orchestra 2: Heroes of Stalinglad. Grad. Stalingrad. Look, give me a minute, I’m still reeling from that Call of Duty convention thing.We will not give you a minute! We demand INFORMATION!


Posted by Rock, Paper, Shotgun Jun 22 2011 08:51 GMT
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Red Orchestra 2: Heroes of Stalingrad – first it had a name, then it had some screenshots, then it had some videos and now it has a release date. And so the cosmic ballet continues. Tripwire’s next commercial take on the masterfully dour World War 2 mod-gone-pro has been in the offing for a good few years, but now? Now it’s only months away. To war, gentlemen. Well, nearly.(more…)


Posted by Rock, Paper, Shotgun Jun 20 2011 12:17 GMT
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Red Orchestra 2: Heroes of Stalingrad, the sequel to jaw-droppingly bleak 2006 multiplayer FPS Red Orchestra (which you can read me screaming about here), is absolutely the PC exclusive on the horizon that I’m most excited about. Just look here at the features list. They’re taking a rich, rare little game and turning it into a beast. A beast! With bullets for teeth!

Anyway, Blue’s News have spotted a thread on the “Bash and Slash” forums (ew) and another thread on the PBBans forum where people are reporting on the game’s cheating countermeasures and impressive array of server options (including a server tool to allow hosts to modify everything from weapons to scoring elements). It’s all to be found after the jump.(more…)


Video
Posted by GameTrailers Mar 11 2011 02:16 GMT
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Tripwire's realistic shooter makes an appearance at GDC 2011 to show off the latest improvements with the commentary of Community Manager Jared Creasy!