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Posted by Joystiq Jul 21 2010 10:45 GMT
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You'd think it doesn't take much to be a sniper. You're away from the action, striking your foes from a distance. Aside from having to deal with a grumbling tummy, we can't imagine there's much more to it. According to both Tom Berenger and the latest trailer for Monday Night Combat just past the break, there's plenty more to it.

Aside from being a bit off, every good Monday Night Combat sniper should have a repository of skills to call upon -- including traps that freeze your enemies in their tracks and a rather neat grapple skill that allows for some flashy melee maneuvers. Whoever said snipers never get their hands dirty?

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Posted by Kotaku Jul 20 2010 01:30 GMT
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#clips If by team player, you mean giving orders in jargon no one understands or follows. Not a loner by any stretch, Monday Night Combat's sniper class has a bag full of goodies making him indispensable to the action. More »

Posted by Kotaku Jul 06 2010 20:40 GMT
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#xbla Microsoft is kicking off its summertime Xbox Live Arcade push with the dark and lovely Limbo, wrapping it up with the Tomb Raider spin-off Lara Croft and the Guardian of Light, dating even more downloadable hits through August. More »

Posted by Joystiq Jul 06 2010 21:40 GMT
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Microsoft's suggestion for how to pass those hot summer afternoons: spend 1200 Microsoft Points ($15), repeatedly. The company released the official dates and prices for the XBLA games in this year's Summer of Arcade promotion -- or, rather, dates and price, since they all share the aforementioned 1200 MSP price tag.

Like last year's Summer of Arcade, purchasing all five games in this year's lineup entitles the buyer to a 1200-point rebate (essentially buy four, get one free). Additionally, if you buy three of the five, you'll get 400 MSP back! As for the release schedule:
  • Limbo: July 21
  • Hydro Thunder Hurricane: July 28
  • Castlevania: Harmony of Despair: August 4
  • Monday Night Combat: August 11
  • Lara Croft and the Guardian of Light: August 18

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Posted by Kotaku Jun 19 2010 22:30 GMT
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#clips Monday Night Combat, the class-based shooter coming soon from Uber Entertainment, is one of the "Summer of Arcade" titles releasing over five weeks beginning in July. Here is the game's E3 trailer and some new screens detailing its Blitz mode. More »

Posted by IGN Jun 14 2010 22:33 GMT
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E3 2010: Monday Night Combat Screens

Posted by Joystiq Jun 14 2010 22:10 GMT
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It appears Konami's leaked-pulled-and-then-leaked-again Castlevania: Harmony of Despair is very much a real thing. The rumored 2D multiplayer Castlevania game is part of the Microsoft's returning Summer of Arcade promotion. The junior year's games include:
  • Castlevania: Harmony of Despair
  • Hydro Thunder Hurricane
  • Lara Croft and the Guardian of the Light
  • Limbo
  • Monday Night Combat
The press release hasn't mentioned any added bonuses for purchasing all of the games, but previous years promised a refund of 800 Microsoft Points ($10) with purchase of all five participating titles. It's likely this year's Summer of Arcade will do the same, but we'll follow up.

[Thanks, mrmbado!]

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Posted by Kotaku Jun 03 2010 23:30 GMT
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#clips If you're going to do up a class-based team shooter like a televised sporting event, you gotta bring the shaving products advertisements. Monday Night Combat finally found just such a sponsor. Now on to natural male enhancement and mutual funds! More »

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Posted by Kotaku Jun 04 2010 01:30 GMT
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#clips If you're going to do up a class-based team shooter like a televised sporting event, you gotta bring the shaving products advertisements. Monday Night Combat finally found just such a sponsor. Now on to natural male enhancement and mutual funds! More »

Posted by Joystiq Apr 08 2010 17:13 GMT
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After the break, we've posted a 4-minute video from the upcoming XBLA multiplayer shooter, Monday Night Combat. You've read our hands-on with the assassin, but this trailer showcases all 6 character classes (in the following order): Assault, Gunner, Sniper, Support, Assassin and Tank. After watching the video, comparisons to Valve's Team Fortress 2 will seem all the more warranted -- but that's certainly not a bad thing.

In addition to the various classes, the video also highlights the in-game upgrade menu. By using cash that you earn throughout a match, you'll be able to upgrade the various skills your character has access to. It's a lot of information to take in, but the video does a great job of explaining how diverse the gameplay of Monday Night Combat is.

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Posted by Kotaku Apr 08 2010 01:30 GMT
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#clips Whenever Monday Night Combat hits, I'm either going for the meathead powered-armor heavy or the wiseass sniper. I know they're stereotypes, but dammit, those classes have these reputations for a reason. More »

Posted by Joystiq Apr 02 2010 21:25 GMT
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Why are so many good online shooters hitting XBLA? Monday Night Combat is Uber Entertainment's upcoming arena shooter, made exclusively for XBLA. Like Lead & Gold, it evokes a Team Fortress 2 vibe, thanks largely to its cartoon graphics and focus on squad-based play. Yet, it manages to have a unique flavor of its own, thanks to its satisfying close quarters combat, and original tower defense-inspired gameplay.

Monday Night Combat was one of the most populated booths at PAX East, an impressive feat considering the high-profile competition offered by the bigger publishers. Perhaps the long lines could be attributed to Gabe and Tycho's glowing endorsement of the game at their first Q&A panel. Or, it might be because the game is, put simply, fun.

I jumped into a round and chose the Assassin class. I've always preferred speed and stealth over gunplay, and this class was perfectly suited to my play style. Like the Scout class from TF2, this character is very agile, and can jump long distances. The Assassin has the special ability to cloak for a brief period of time, and can also launch smoke grenades. The cloak isn't infallible, as players will notice a shimmer where you're located; however, in the middle of a frantic firefight, it'll be relatively easy to sneak up behind a player and brutally stab him in the back.

Posted by Kotaku Mar 30 2010 19:00 GMT
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#xbox360 I've already written about one of my two favorite new games at PAX East. This is the other one. More »

Posted by Kotaku Mar 29 2010 21:20 GMT
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#screengrab To dislike Monday Night Combat would be to disagree with a woman dressed as bacon. This representative of bacon-flavoring company J&D's (makers of Baconnaise) recently visited MNC studio Uber Entertainment. I played the upcoming Xbox Live Arcade game, sans bacon outfit, at PAX East. More »

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Posted by Joystiq Mar 26 2010 21:45 GMT
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Monday Night Combat sort of came out of the blue when it was announced earlier this year. At the time, we were impressed by the game's visuals and the promise of class-based shooter action all contained in a bite-sized XBLA form factor. Now, a new trailer has been released and, thankfully, the gameplay is more complex than it appeared at first glance. The mode showcased in the trailer, called "Crossfire," plays out something like a capture the flag or king of the hill mode with a few twists. Each side attempts to breach its opponents' defenses and destroy their "Money Ball" in order to win the match. In order to do this, players upgrade their abilities, place defensive turrets and push through with the help of AI-controlled robots. The trailer shows off several different classes, including a deadly sniper, lithe assassin/scout and a 'heavy' wearing some mean looking mech armor.

Unfortunately, the trailer fails to answer the most important question about Crossfire mode: Will you get caught up in it?

[Via XBLA Ratings]

Posted by IGN Mar 28 2010 18:52 GMT
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New gameplay clips of this 6-on-6 third person shooter that is headed to Xbox Live Arcade.