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Posted by Kotaku Jun 16 2010 00:20 GMT
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#portal How many times did you watch that amazing Portal 2 trailer? Enough to catch a glimpse of an old friend? More »

Posted by IGN Jun 15 2010 23:38 GMT
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GlaDOS is back -- and she's pissed.

Posted by Kotaku Jun 15 2010 23:00 GMT
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#e3 It doesn't take much to remind me why I, why so many people, loved the original Portal. More »

Posted by Joystiq Jun 15 2010 23:45 GMT
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Portal 2 made its E3 debut ... at Sony's press conference! Valve's perspective-bending puzzle sequel certainly looks far more ambitious than its predecessor, although its 2011 date has us quite sad. Grab some cake, and watch!

Posted by Kotaku Jun 15 2010 22:40 GMT
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#e3 Portal was such a masterful, smashing success because it was short, sweet and... a surprise. More »

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Posted by Kotaku Jun 15 2010 22:05 GMT
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#portal The first Portal was a fun little puzzle game. It looks like Valve is taking the sequel a lot more seriously. More »

Posted by Kotaku Jun 15 2010 20:24 GMT
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#breaking Valve's Gabe Newell appeared at Sony's E3 press conference to say Steam is coming to the PlayStation Network, and Portal 2 will be available for the PS3 on the same day it releases for Xbox 360 and PC. More »
Jr The Dark Knight
It looks like Valve is expanding it's business and Gabe looks bigger.

Posted by Joystiq Jun 15 2010 21:33 GMT
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Wait, what? Yep, we're just as confused as you are, but Gabe Newell himself announced Portal 2 heading to PS3 with some form of Steam Cloud support in-tow. Weirder? He claims the "best version" will arrive on Sony's console. We've got about a million questions to ask and we'll be putting them to Valve this week, so keep an eye out.

Oh, and also, there's a really fantastic trailer that we'll be grabbing for you as soon as possible. Sorry about the tease, but we felt you should know.

Posted by Kotaku Jun 09 2010 17:30 GMT
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#delayofgame Originally slated for release sometime before Christmas 2010, Valve and Aperture Laboratories LLC have decided to push the release back into 2011, because "making games is hard." No, really. More »

Posted by Joystiq Jun 09 2010 17:48 GMT
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In another wonderfully cheeky press release, Valve has announced that Portal 2 has been delayed until 2011. The sequel to 2007's innovative first-person disorientation dissertation was originally scheduled to arrive on Xbox 360 and PC this holiday -- and we all believed it. Still, there are worse fates to befall the industry, as Aperture Science correctly notes that "all life on earth won't instantaneously stop as every molecule in your body explodes at the speed of light, which is what would happen should a rip ever appear in the fabric of Valve Time."

We'd offer some helpful advice on getting the game out quicker -- like, have you tried making it a Left 4 Dead game? -- but we're already reeling from three disappointments in a row: The cancellation of the Portal 2 E3 press conference, the continuing mystery of its supplanting "surprise," and the numbing absence of Half-Life 2: Episode Three. This is a tri-HMPH!

Posted by IGN Jun 09 2010 16:34 GMT
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Valve says making games is hard.

Posted by Joystiq Jun 02 2010 15:45 GMT
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In one of the most entertaining PR missives we've received recently, an Aperture Science memo (via Valve) has revealed that the Portal 2 event originally scheduled during E3 at Los Angeles' Regal Theater has been canceled. The game itself will still be showcased at Valve's booth, but whatever shenanigans that may have been planned for the event have been put on the back burner.

Of course, E3 won't be completely devoid of Portal 2-themed monkeyshines. The memo promises, "the event will be replaced by a surprise," adding, "the cancellation of the event is not THE surprise," and furthermore insisting, "the time, date and content of the actual surprise will only become available as you experience the surprise." After a build-up like that, whatever this surprise might be, it better be awfully surprising.

Posted by IGN Jun 01 2010 22:01 GMT
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Mysterious e-mail sent from Aperture Science.

Posted by IGN Jun 01 2010 21:52 GMT
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Mysterious e-mail sent from Aperture Science.

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Posted by Kotaku May 14 2010 04:00 GMT
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#clips Portal may be free on the Mac for a limited time, but nothing's ever really free. It's just being subsidised. Sponsored by a benevolent artificial intelligence, who is only too glad to motivate you for Portal 2. More »

Posted by Joystiq Apr 16 2010 21:35 GMT
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The hints were all there, but a recent invitation from Valve confirms it: Portal 2 will be at E3. Hosting a press event at the Regal Theater in the LA Live Event Center the night of June 14th, Valve will give those lucky enough to have that press card in their wallet (attend 12 events and you get a free sandwich!) a look at the game.

No word on what parts of the game we'll get to see, but anything at this point is welcome ... mostly because we haven't seen anything yet.

Posted by IGN Apr 09 2010 17:42 GMT
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Magazine cover confirming its existence.

Posted by Kotaku Apr 01 2010 20:40 GMT
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#valve Ever wonder what the inside of an automated Portal turret looks like? Ever wonder why these things are dumb as a pile of rocks? Concept art from Portal 2 offers insight into both curiosities. More »

Posted by Joystiq Mar 23 2010 17:58 GMT
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As a safe haven for all the world's thinking people, we'd like to happily announce that though this post is about a new look for Portal protagonist Chell in the upcoming Portal 2, you'll find no sly, winking references to the original game anywhere in sight. We're fresh out of good ones, and we just respect you too much to toss up dreck. With that now behind us, you may read on in confidence.

Game Informer has some concept art for Portal 2 and it appears that Chell is undergoing a makeover. We guess her old outfit was a lie ... uh, we mean, a lie-ttle bit too comfortable. Yeah, that's the ticket. Nice save, huh? In fact, we'd say it was a trium-- No! A triumvirate. Yep, that's it -- a political regime dominated by three powerful individuals. Think about it.

Now, let us never speak of this again.

Posted by Kotaku Mar 23 2010 06:30 GMT
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#portal While Portal's clean white rooms were the visual star of the first game, Chell, the player's character in the game, was also memorable. For Portal 2, however, that trademark orange jumpsuit has gone straight out the window. More »

Posted by Joystiq Mar 20 2010 00:28 GMT
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Here's the thing about Portal: we love it so much, we want to know everything about it. Like, the dude that came up with that Test Chamber 14 setup? Yeah, tell us all about him and whether he was upset or proud that somebody figured out how to get through it in five seconds. That's why this Game Informer video is so fascinating.

It's a brief documentary on both the DigiPen students and Valve veterans that created Portal -- and are subsequently now working on Portal 2. It's like a video diary of completely attractive and charismatic people you may have a slight unprofessional obsession with. Frankly, they're our heroes ... even if Garrett admitted to LARPing at one point in his life.

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Posted by Kotaku Mar 14 2010 20:30 GMT
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#gdc After Valve's Gabe Newell was honored as a Pioneer at the GDC Awards, I asked him to predict gaming's future and to offer more Portal 2 teases, a Half-Life 2: Episode 3 update and Pokemon tips. My success rate: 50%. More »

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Posted by Kotaku Mar 14 2010 19:30 GMT
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#gdc After Valve's Gabe Newell was honored as a Pioneer at the GDC Awards, I asked him to predict gaming's future and to offer more Portal 2 teases, a Half-Life 2: Episode 3 update and Pokemon tips. My success rate: 50%. More »

Posted by Kotaku Mar 12 2010 07:00 GMT
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#portal Valve played it cute at tonight's Game Developers Choice Awards, rigging up a fake Blue Screen Of Death during boss Gabe Newell's time on stage. Course, it wasn't just a BSOD. It also contained some cryptic Portal 2 marketing. More »

Posted by IGN Mar 09 2010 22:30 GMT
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New puzzles, new songs, and co-op details.

Posted by IGN Mar 08 2010 19:01 GMT
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Mac users getting access to entire library next month.

Posted by Popple Mar 08 2010 07:08 GMT
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Popple
From what we've seen of Portal 2 thus far, it seems like Portal 1 was really just a test ground to see if the portal gameplay appealed to consumers and stuck. Now Valve is having fun with it and seeing how far they can go. I couldn't be more excited.

Posted by Kotaku Mar 08 2010 01:00 GMT
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#portal The issue of Game Informer blowing the lid off Valve's Portal 2 is now in people's hands, and those people are scouring it for details. Most important of which is confirmation the game is going to be available on Mac. More »