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Posted by IGN Jan 28 2010 18:00 GMT
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Random acts of evil and a whole lot of gun smoke.

Posted by IGN Jan 28 2010 13:01 GMT
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The Magnificent Seven reasons it could be great, and The Dirty (Half-)Dozen things they need to fix before release.

Posted by Joystiq Jan 24 2010 00:00 GMT
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Alright, alright, not really -- they're just screenshots, folks! But these four new screens do most assuredly feature Red Dead Redemption's main hero (and his buddy Marshall Johnson) sneaking up on a variety of old West bad guys to, presumably, take them out -- the folks at Rockstar claim that these shots are about "taking cover," but we can see with our own eyes that they're clearly about clandestinely poppin' fools. We've still got a few more months before the game's scheduled release date of April 27, and as such, we'd be willing to bet this isn't the last we've seen of Mr. Marston and his U.S. Marshall buddies.

Posted by Joystiq Jan 22 2010 01:00 GMT
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While we've heard from nearly everyone else regarding recent quality of life accusations at Rockstar San Diego (not to mention Rockstar Vancouver and New York), we are just today seeing the first direct response to the claims from Rockstar itself. In a post this afternoon on the company's blog ("Rockstar Newswire"), a representative responds to a fan question on the subject by saying, "As for the stories spreading around the internet, yes we have noticed them ... Unfortunately, this is a case of people taking the opinions of a few anonymous posters on message boards as fact." The Rockstar rep also assured readers that Red Dead Redemption -- the San Diego dev studio's latest game -- is on track for its April 27 release in the US, and Rockstar "could not be more excited with how the game is looking and playing." With regards to actually addressing the accusations leveled at the company, the rep was a bit more dismissive. "We're saddened if any former members of any studio did not find their time here enjoyable or creatively fulfilling and wish them well with finding an environment more suitable to their temperaments and needs, but the vast majority of our company are focused solely on delivering cutting edge interactive entertainment. We've always cared passionately about the people working here, and have always tried to maintain a supportive creative environment." Though the piece admits "no business is ever perfect," it pointedly notes the enormous challenge that comes with "such large scale, high quality games." Unfortunately, there is no mention of the recently released "Eye of Sauron" wallpapers.

Posted by Joystiq Jan 12 2010 21:00 GMT
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When we recently spoke with our trusted sources from Rockstar San Diego, in addition to yesterday's information regarding the Midnight Club franchise, we were also told about the allegedly troubled state of Red Dead Redemption. One source said that the game "was a complete disaster for most of 2009 and previous ... it has since turned around a little bit, but there are huge problems with it still." Unsurprisingly, the issues with the game are repeatedly claimed to be the result of mismanagement -- along the same lines as what was mentioned in the recent "Rockstar spouse" letter. "Red Dead [Redemption] has been in production for six years (mainly because of horrible management/lack of direction due to fear of disrespecting Rockstar NY) and it will never get the money back in sales it cost to create for those six years," claimed another source. We asked Wedbush Morgan's Michael Pachter to estimate how many copies he thinks Red Dead Redemption needs to sell to make back its development costs and, more importantly for Take-Two, to be profitable. "I'd say realistically, if everybody [at Rockstar San Diego] was working on it this whole time -- so let's assume it's four years to be fair [Red Dead Revolver was released in March 2004], that's $40 million (about $10 million a year to run the studio) -- to make that back and just break even you need at least $80 million in sales; 1.75 million units. For profit: $160 million/3.5 million units." Pachter added that "it's got a shot" and that, from what he's seen of the game, "it looks phenomenal." Our sources are less hopeful, unfortunately: "The functional team that was Midnight Club was shattered. All the people who didn't quit or get fired were thrown onto Red Dead Redemption, many of them being demoted. The completely disfunctional team that is RDR was put to top priority. The people who had floundered on that project or outright screwed it up were promoted and are now in complete control of the studio, and they're running it into the ground." We'll have to see when the game arrives in stores this April -- if it does. We contacted Rockstar for comment on this story and have yet to hear back as of publishing. Update: We were contacted regarding this story by one Rockstar source, who told us: "It will take 5 million sales at full price to recoup the development costs of Red Dead. The good news is they [Rockstar] are not expecting to make money with Red Dead Redemption. At this point, that project is just supposed to prove that the San Diego studio can make a great quality AAA title." If you'd like to contact us regarding this or other stories surrounding the "Rockstar spouse" letter, we'd love to hear from you.

Posted by Joystiq Jan 09 2010 02:30 GMT
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click to enlarge Clearly sensing our need to come up with more Wild West headline puns, Rockstar has released four (count 'em, four) new screens of the gun-slinging sequel, Red Dead Redemption. The shots cover a fairly broad cross section of subjects, from dilapidated riverboat gunfights to exploding carriages and, of course, some nice, arid backdrops. We still don't know much about Redemption's gameplay, but we can safely say one thing: It sure is purdy. On a more substantial front, Rockstar promises more info "in the next couple of weeks," notably the entry in the series of gameplay videos that began in December. In the meantime, check out the new screens in the gallery below.

Posted by IGN Dec 15 2009 21:27 GMT
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Gunslingin', drinkin', smokin' and two barrels blazin'.

Video
Posted by Joystiq Dec 15 2009 20:14 GMT
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For the past few months, Rockstar has been teasing us with gorgeous in-game trailers for its upcoming open-world Wild West action game Red Dead Redemption. Well, today the teasing stops. The developer has thrown open the corral gates and let loose a trailer with actual gameplay -- and we think you'd have to agree it looks pretty amazing. More than just a bunch of quick cuts between brief action clips, it's fully narrated, describing the goals of the dev team at Rockstar San Diego and backing them up with in-game footage. Besides just talking up how open the open-world is, it goes into aspects such as the ability to play like a hero or outlaw -- do you bring your bounty back alive or dead? -- and also shows quick glimpses of a variety of cool-looking gameplay, from the old "try to stab the table between your fingers without cutting yourself" to dragging a guy behind your horse on a rope. But, mostly, it just looks so damn cool. We'll stop with the talking so you can commence with the watching. Giddyup!

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Posted by GameTrailers Dec 15 2009 18:00 GMT
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Rockstar keeps to the best Wild West traditions in Red Dead Redemption.

Posted by IGN Dec 15 2009 18:00 GMT
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Riding wild on the American West.

Posted by IGN Dec 09 2009 16:16 GMT
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Exclusive in-game content for those who prefer GameStop.

Posted by Joystiq Dec 08 2009 14:32 GMT
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If you pre-order Red Dead Redemption from GameStop, you'll be able to start redeeming a bit early -- specifically, a code for an exclusive pre-order bonus. The retailer will offer customers the chance to vote on one of three in-game challenges that, when completed, will award players an in-game costume. The hard-earned costume changes will have some unspecified effect on gameplay: according to Rockstar's announcement, "the outfit will uniquely affect how the surrounding world responds to the game's protagonist, John Marston." We don't know what any of the three choices are, but people would respond differently to a man in one of those inflatable sumo wrestler costumes. Just putting that out there. More information about the challenges and the outfits will be released in January.

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Posted by Joystiq Dec 01 2009 18:22 GMT
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Honestly, we blame the rest of the video game industry for our susceptibility to Rockstar trailers. If everybody were putting together ads that were half as stylish and cool as this new Red Dead Redemption trailer, we'd likely be immune at this point. As it stands, this introduction to lead character John Marston leaves us with the gnawing feeling that our lives will be utterly incomplete without its shootouts and horseback chases. Luckily, the trailer makes our longing finite with the new official release date of April 27 or, as you'll probably come to think of it after watching the clip, "not nearly soon enough."

Video
Posted by GameTrailers Dec 01 2009 18:00 GMT
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Return to the Wild West and exact your revenge.

Posted by IGN Nov 26 2009 17:42 GMT
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Looks like you'll have time to play this after all.

Posted by IGN Nov 25 2009 18:12 GMT
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Looks like you'll have time to play this after all.

Posted by Joystiq Nov 25 2009 16:00 GMT
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While announcing a new trailer for upcoming western epic Red Dead Redemption, Rockstar let it slip that the game is slated to arrive in April of next year, according to Videogamer.com. That gives your wallet yet another reason to be terrified of the first third of 2010. The latest clip of the game, dubbed "My Name is John Marston," will arrive on December 1. Allow us to give you a sneak peek: John Marston: "I used to be bad, but now I'm good!" Former bad guy friend: "I wish you were still bad, but you're not, so I'm gonna make you kill me!" John Marston: "Man, it sure is dusty here!" [Gunshots] [Fade to black]

Posted by Joystiq Nov 14 2009 00:05 GMT
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A slow trickle of information and media on upcoming Old West-em-up Red Dead Redemption has been coming from developer Rockstar Games for some time now. And if it weren't for the game's somewhat unique setting - as well as our (admittedly strained) faith in the game's developer - we might not indulge the it with so much attention. Alas, these screens, much like the screens and video that came before them, keep impressing us. Call it a predilection for Western-themed entertainment ... we're not sure. Peep the screens below and decide for yourself if the game is worth your time during the busy second holiday release season.

Posted by Joystiq Oct 09 2009 01:25 GMT
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click to redeem for a larger screenshot From the first trailer, we've been hankering to see more from Rockstar's open-world treatment of the Wild West, Red Dead Redemption. That said, there was considerable hootin' and hollerin' around the 'Stiq when the dev dished out these latest screens today. As good as RDR looks, its gameplay sounds equally impressive given the demo we got during PAX 2009. The ability to kill everything in the game (well, with the exception of things that aren't alive in the first place -- you win this time, rock!) is perhaps overshadowed only by the fact that you'll be able to tan your own leather and sell it, fulfilling a life-long dream for at least .01% of those who'll play it.Yip-yip yee-haw your way through the new shots in the gallery below, pardners.