Dead Space 2 Message Board older than one year ago

Sign-in to post

Posted by Joystiq Jan 28 2011 21:40 GMT
- Like?
Though there are plenty of jollies to be had from the uber-gory Dead Space Aftermath animated feature, we've got a powerful desire in our heart-of-hearts to lay eyes upon a live-action film set in the Dead Space universe. We're not the only ones. In a recent interview with BBC News, Visceral Games art director Ian Milham explained, "We would love to have a live action film and we've had a lot of discussion. But one of the reasons Dead Space still exists and is popular is because we've made sure to do everything right. So we're doing the same with the film, not just a cheap cash-in but to do something really worthwhile, so we'll see."

We appreciate how much thought you're putting into this -- an unprecedented amount of thought, you might say -- though, really, we can't think of an easier game to adapt to film. Here's our simple plan for how we're gonna make this work:
Give the rights to adapt the game over to the guys who make the Saw movies. Book two tickets on the 10 o' clock money train to Cashtown.

Posted by Joystiq Jan 28 2011 21:20 GMT
- Like?
Filed under: Podcasts It's a Dead Space kind of week with Dead Space 2 and its portable brother filling the gaming section. Hope you are still clamoring for some handheld talk because Sony's NGP steals the spotlight for a huge chunk of the show. What were they thinking? Don't be an insta-dummy, put down that Redbook and catch this week's Joystiq Podcast.

Thanks to Alan Black for this photoshop of the boys bringing the scares.

Get the podcast:
[iTunes] Subscribe to the Joystiq Podcast in iTunes
[Zune] Subscribe to the Joystiq Podcast directly in the Zune Marketplace
[RSS] Add the Joystiq Podcast feed to your RSS aggregator
[MP3] Download the MP3 directly

Hosts: Justin McElroy (@justinmcelroy), Ludwig Kietzmann (@ludwigk) and Chris Grant (@chrisgrant)
Producer: Jonathan Downin (@jonathandownin)
Music: "Bassoforte" by Diego Stocco
For fans: Joystiq Podcast Facebook group
New to the show?: Listen to Episode Zero
The Do It Line!: 1-(877)-JOYSTIQ

See all of this week's links after the break.

Posted by IGN Jan 28 2011 09:00 GMT
- Like?
There's something for everyone in this week's releases.

Posted by Joystiq Jan 27 2011 20:00 GMT
- Like?
The odds are well-stacked against Isaac as he traverses the Necromorph-stuffed hallways of The Sprawl -- which, typically, is the way that real heroes like to do they business. If unassisted survival is proving too hard a task, you can now capitulate and download Dead Space 2's "Hazard," "Martial Law" and "Supernova" downloadable pack. They're available today, each adding a handful of powerful suits and weapons to Isaac's inventory for $5 a pop.

Check out the full list of these items after the jump as you try to decide which one sounds like a thing you'd like to own. And don't even say all of them, because if you've got $15 to spend on virtual power tools, then we have some prime Florida swampland to sell you.

Posted by Joystiq Jan 27 2011 03:00 GMT
- Like?
Galactic handyman Isaac Clarke is back to cut the implements of death off Necromorphs before stomping on their heads. If you can keep your eyes open for the action-oriented horror, you'll have as good a time with the game as we did. But, we aren't the only voice in the interverse. Here's what others thought of the Visceral experience:
  • Giant Bomb (5/5): "Just like its predecessor, Dead Space 2 doesn't do anything especially new, it just does everything exceedingly well."
  • CVG (95/100): "Polished, sickening, satisfying and occasionally heart-testing, Dead Space 2 is undoubtedly the best horror adventure on Xbox 360 and PS3. It's the Resident Evil of this generation - and it'll leave you an emotional wreck."
  • Eurogamer (90/100): "The linearity and reliance on set-piece shocks can often make Dead Space 2 feel like a multi-million dollar Ghost Train ride at a funfair. Overuse of 'mash-the-A-button-to-escape-the-monster' moments jars with the more distinguished mechanics elsewhere."
  • IGN (90/100): "The shocking moments, the gruesome deaths, and the fun of playing through this experience again and again are what I took away from this one."
  • Game Informer (90/100): "Dead Space 2 is a monster of a sequel, offering bigger scares and more excitement than I expected. I enjoyed Isaac as a silent protagonist in the original game, and I find I like him even more now that he's found his voice."
  • Gamespot (85/100) "a campaign that simultaneously leaves you satisfied and eager for more, and intense multiplayer that gives you a great reason to keep coming back to this terrifying universe. Unless you're just plain chicken, this is a sci-fi horror adventure you definitely want to suit up for"

Posted by Joystiq Jan 27 2011 00:30 GMT
- Like?
Toby "Tobuscus" Turner's literal adaptations of trailers are both hilarious and impressive. His latest effort is no different: a Dead Space 2 TV ad combining his parodying skills with the ad's song, Smashing Pumpkins' 1995 hit, "Bullet with Butterfly Wings."

Posted by Joystiq Jan 26 2011 23:00 GMT
- Like?
If you're an Xbox Live "free" member ready to do some "strategic dismembering" of EA because you can't redeem the DLC included in the Dead Space 2 "Collector's Edition", just go ahead and put away the plasma cutter. The redemption card (pictured) gives instructions that won't work for those who aren't Gold members -- but there is a workaround.

An EA rep tells Joystiq that Live free members should go to the "Extras" menu and input the code in the "redeem code" section. This will unlock the single-player Zealot Suit and Zealot Force Gun without the need for a Gold membership. The problem with going through the Online Pass screen is that it's used for multiplayer, which you can't access without a Gold membership. This isn't the first (nor likely the last) time that DLC insert cards have caused confusion.

[Thanks, Dayton W.]

Posted by Kotaku Jan 26 2011 03:00 GMT
- Like?
#ps3 Dead Space 2 now has me thinking video games may not be a healthy pursuit after all. Despite playing through the original Dead Space twice, my heart was not as well-conditioned to its horrors as I originally thought. More »

Posted by Joystiq Jan 25 2011 21:30 GMT
- Like?
Dead Space 2's scares aren't dependent only on space monsters and creepy noises. You also have to see what's going on, or, at least, see the eerie shadow of what's going on. This developer diary introduces DS2's dedicated lighting team -- and shows lots of atmospherically lit in-game shots.

Video
Posted by GameTrailers Jan 25 2011 21:34 GMT
- Like?
The most important character in Dead Space may not be who you think... See how the developers create the ultra-freaky desolation of horror in Space!

Posted by IGN Jan 25 2011 20:58 GMT
- Like?
IGN's planning a no-holds-barred podcast with the producer.

Posted by PlayStation Blog Jan 25 2011 18:01 GMT
- Like?

5387061590_b2c1993534.jpg

The Dead Space 2 team and I are super stoked that Dead Space 2 is now finally out and people are getting to play it. We have been anxiously awaiting this day to hear what gamers think of what we have been working on. The PS3 Limited Edition version of Dead Space 2 is crazy — it not only includes Dead Space 2, but it also has Dead Space Extraction. That means you can get your MOVE ON with Dead Space Extraction, and you can play it solo or in co-op as well.

5387049766_a686098c27_m.jpg5387050240_404ab30b28_m.jpg

Making Dead Space 2 has been a blast, getting to see everyone’s speculation on what the game was going to be about, if we lost our minds and cut out the horror, or if we were making some sort of ninja-puzzle-adventure game. Now is the time to see what the final version Dead Space 2 is all about.

From my perspective, the team did a fantastic job. This is the game I’m most proud of being a part of. The game feels better, looks better, has bigger moments, and even includes multiplayer for the first time. I really hope you like it!

Head out now to your local game store and get a copy of the Collector’s Edition — if you can still find it — or the Limited Edition and start dismembering Necromorphs today. If you want to keep up on the game and maybe get your multiplayer on, follow me on Twitter: @leveluptime.

Thanks again and please let us know what you think of the game.


Posted by Joystiq Jan 25 2011 17:00 GMT
- Like?
You're at work. The boss is really getting on your nerves. Dead Space 2 is out today ... but it'll be at least six hours before you manage to extract yourself from the sprawl (of cubicles). You could strategically dismember your coworkers, sure, but that's not only difficult, it's illegal. Instead, we're going to recommend that you download Dead Space for your iPhone/iPod Touch or iPad and get down to the Dead Space-ing. Use stasis to freeze an enemy, switch to the plasma cutter, orient it vertically, sever his arm and then use kinesis to pick it up and shoot it through his torso.

Having spent some hours with the game already, we can promise you this: Dead Space on iOS is a surprisingly competent mobile approximation of Dead Space. We'll have a full review later this week, but you've still got half a work-day to kill.

Posted by IGN Jan 25 2011 16:44 GMT
- Like?
Download the space age horror game now.

Posted by Kotaku Jan 25 2011 16:00 GMT
- Like?
#steam Dead Space 2 became available for pre-purchase on digital download service Steam yesterday. It went live early this morning. So why aren't Steam users able to play it yet? More »

Posted by Joystiq Jan 25 2011 15:05 GMT
- Like?
While Dead Space 2 has only been on retail shelves for about ... oh, a couple hours, that hasn't stopped EA from announcing more Dead Space 2 in the form of "an all-new digital download pack that extends the Dead Space 2 story with the addition of two standalone chapters in the single-player game." Most notably, Dead Space 2: Severed features the return of some nobody named Gabe Weller and ... Lexine "Dead Space Girl" Murdoch. Some of you may recall a certain blog's fondness for DSG ... we still remember seeing her for the first time (and haven't gotten her out of our heads since).

The only other details we have on Severed include a release window of "soon" for both the Xbox 360 and PS3. And yes, PC gamers, we realize that means your platform of choice isn't included and, since we wouldn't want anyone to miss out on an opportunity to be reunited with Ms. Murdoch, we've asked the publisher to clarify what's going on.

Video
Posted by GameTrailers Jan 25 2011 08:01 GMT
- Like?
Are you ready for another journey into the hell of outer space? Join us as we chronicle the plight of Isaac Clarke's second disastrous encounter with the Necromorhs.

Video
Posted by GameTrailers Jan 25 2011 08:01 GMT
- Like?
Things don't always work out the way you plan. Here are some of the more gruesome moments of Dead Space 2!

Posted by Joystiq Jan 25 2011 05:00 GMT
- Like?
I died within the first thirty seconds of Dead Space 2. That should immediately impart an idea of what kind of horror experience to expect. Dead Space 2 is not a slow-burn, psychological thriller that kept me up at night, playing on my natural fear of the unknown. It is an action title that rarely slowed long enough to let me soak in the atmosphere or take stock of the horrors around me. That's unfortunate, because the few moments when things do slow down are genuinely creepy.

More often, Dead Space 2 -- like its predecessor -- leans on quick shocks, rote horror tricks, plenty of gore and, more importantly, murdering lots of monsters in interesting ways.

Posted by IGN Jan 24 2011 20:27 GMT
- Like?
EA's Ustreaming the game, and we're hosting the demo on IGN.

Posted by IGN Jan 24 2011 16:29 GMT
- Like?
Brought to you by Treehouse Brand Stores.

Posted by Kotaku Jan 23 2011 17:00 GMT
- Like?
#kotakuweekends Dead Space 2's campaign to appall mothers has been deemed a success. Rather than dismiss the moms from their focus grouping, lets keep 'em around to work on some other games we like - or find equally hideous. More »

YouTube
Posted by Kotaku Jan 22 2011 00:40 GMT
- Like?
#animation Nearly a year ago, the Dead Space 2 production team crowdsourced one of the game's signature kill animations, in which the player and a necromorph are locked in combat. "Meat Cello," which you'll see when the game releases, was chosen. More »

Posted by IGN Jan 21 2011 01:04 GMT
- Like?
The ad campaign for Dead Space 2 makes us cringe.

Posted by IGN Jan 20 2011 02:11 GMT
- Like?
Get a rundown of Isaac Clarke's many suits before the game launches.

YouTube
Posted by Kotaku Jan 19 2011 23:20 GMT
- Like?
#iphone Dead Space 2 arrives next week. Sometime soon we'll be getting Dead Space on the iPhone, in a game whose story bridges that of the two console versions. Here's how the iPhone's gameplay will look. More »

YouTube
Posted by Kotaku Jan 19 2011 20:20 GMT
- Like?
#clips Dead Space 2's Outbreak multiplayer mode pits fragile humans against twisted alien monsters in an all-out battle to see who kills what first. Let's see how that looks through the eyes of a Necromorph. More »

Video
Posted by GameTrailers Jan 19 2011 20:21 GMT
- Like?
Take a look at Dead Space 2 multiplayer through the eyes of a necromorph.

YouTube
Posted by Kotaku Jan 19 2011 11:00 GMT
- Like?
#clips A handful of mothers were totally freaked out by sci-fi game Dead Space 2. Those moms are pansies. More »

YouTube
Posted by Kotaku Jan 18 2011 18:00 GMT
- Like?
#clips Electronic Arts' latest Dead Space 2 campaign is brilliant. Why? Because it uses the power of the disapproving mom to sell violent video games. More »