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Posted by Joystiq Jun 14 2010 22:49 GMT
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Battlefield: Bad Company 2 - Vietnam was just announced at EA's press conference. The expansion pack to the hit FPS series will be released this winter. No further details were airdropped, but we'll be sure to fight our way to getting more details soon.

Posted by IGN Jun 14 2010 21:48 GMT
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The hellish jungle made downloadable.

Posted by Joystiq Jun 10 2010 21:00 GMT
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DICE has finally dated its upcoming co-op-friendly Onslaught mode in Battlefield: Bad Company 2 on Xbox 360 and PS3: June 22. It'll be available that Tuesday for $10 on PSN and 800 on Xbox Live -- European PS3 owners will have to wait an extra day, until June 23. Oh, and if you're a PC user, scratching your head and wondering why you aren't getting the DLC, you should probably read this.

Onslaught mode allows up to four players to engage in objective-based missions cooperatively. If you'd like to know more, check out our hands-on from last month.

[Thanks, Brian]

Posted by Kotaku Jun 08 2010 00:30 GMT
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#unfair A transportation strike in Romania, of all things, is being blamed for a delay in the next Battlefield: Bad Company 2 patch on the PC. More »

Posted by Joystiq Jun 07 2010 19:20 GMT
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The docile environs of Battlefield: Bad Company 2's Nelson Bay and Laguna Alta maps will be shaken up this Wednesday, June 9, when the VIP Map Pack 3 incorporates two new gameplay modes into the mix. Nelson Bay will get the four-team Squad Deathmatch mode, where players will have to fight to control the M3A3 Bradley tank if they hope to succeed; while Laguna Alta will add the ever-popular Squad Rush mode. If you're a visual learner, you can check out a trailer for the new scenarios posted above.

As with all the other VIP packs, this new content will be free for those who have redeemed the VIP code that comes with new copies of Bad Company 2. If you missed out, you can always grab said code from your respective gaming platform's online marketplace for $15.

Posted by Joystiq Jun 05 2010 00:00 GMT
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Has your propensity for keeping things old school prevented you from getting ahead in the ultra-competitive world of Battlefield: Bad Company 2? Specifically, have you been held back by the M1 Garand rifle's lack of stat-tracking? You won't have to change your ways in order to get the recognition you deserve -- a patch went live for the PS3 version of the game last night (the 360 version is coming soon!) which corrects this oversight, as well as a few other minor multiplayer bugs.

In addition, you'll now get more points for securing team objectives, and will lose more points for killing your fellow team members. We love seeing such strong reinforcements of karmic ideals in our multiplayer shooters. Click past the jump to see the full list of changes included in the update.

[Thanks, Fernando]

Posted by IGN May 21 2010 16:56 GMT
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EA & Dice give us a chance to play nice together in Bad Company 2.

Posted by Joystiq May 21 2010 14:00 GMT
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Click for a screenshot onslaught. Being the Battlefield: Bad Company 2 fan that you are, you've no doubt read about the game's upcoming Onslaught mode DLC. If, for some reason, you haven't -- and didn't click on that link there -- here's the skinny: it will add up to four-player co-op to EA's latest military shooter, pitting human-folk against opposing A.I. foes in a rush to complete four different maps as quickly as possible. You'll want to do that because the mode will sport worldwide leaderboards for each of its four difficulty settings.

I played the mode a couple of weeks back at EA HQ. Even on the lowest difficulty setting my three fellow players and I were absolutely humiliated within seconds of starting our first level. The A.I. is unforgiving. Our initial embarrassment had what I believe is the effect DICE is after with this mode: really making squads work together. You won't make it 50 feet if you don't -- and if you all die it's game over.

Posted by Joystiq May 12 2010 22:20 GMT
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While the announcement of new DLC and a new mode for Battlefield: Bad Company 2 was good news to many, it was perplexing to PC owners. See, the new Onslaught mode has only been announced for the Xbox 360 and PS3. Speaking on the Bad Company 2 forums, DICE associate producer Barrie Tingle explains why Onslaught is seemingly skipping the PC. "The problem we have on PC," says Tingle, "is that all our servers are dedicated with providers." As a result, Tingle says that changing a 32-player Conquest server into a 4-player Onslaught server adds up to a net loss of 28 player slots.

He adds that DICE isn't "ruling out" the possibility of PC Onslaught, but the company is "researching how to bring it to PC without affecting players who don't have Onslaught or their own server to run it on." When reached for comment by Joystiq on the subject, an EA representative responded, simply, "We'll have more details about PC DLC at a later date."

If only there were an awesome military shooter we could play while we wait ....

[Via VG247]

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Posted by Kotaku May 12 2010 15:20 GMT
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#dice Coming soon to Battlefield: Bad Company 2, Onslaught mode brings Battlefield co-op game play to the console for the first time, allowing teams of up to four players to brush up on their teamwork without other players shooting at them. More »

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Posted by Joystiq May 12 2010 14:33 GMT
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For those of you who like to play Battlefield: Bad Company 2 in good company (FIRED - Ed.), EA just announced a new co-op mode for four players. Onslaught Mode, available "soon" on PS3 and Xbox 360, remixes the Valparaiso, Atacama Desert, Isla Inocentes, and Nelson Bay maps for use in co-op with new vehicle placements and different times of day.

Players are asked to complete specific objectives in each map, with enemy AI attempting to prevent those goals. For example, the announcement specifies that "Vehicle warfare comes to the forefront in Atacama Desert while Nelson Bay focuses squarely on infantry assault."

We're following up with EA about the price of this DLC, as well as the prospect of its release on PC.


Posted by IGN May 12 2010 09:30 GMT
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New 'Onslaught Mode' allows up to four players to work together.

Posted by IGN May 11 2010 21:19 GMT
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Battlefield 1943 now the best selling download-only game on consoles.

Posted by Joystiq May 07 2010 15:58 GMT
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Recons! Medics! Assaults! Lend us your Engineers! If you're still adhering to your nightly routine of playing Battlefield: Bad Company 2 until your eyes refuse to stay open any longer, you'll be pleased to hear about some upcoming changes coming to console versions of the game. Unless, of course, you actually like the game's unkillable, super overpowered deathcopters. In that case, you're about to be sorely disappointed.

Changes coming in the update -- due out May 11 via Xbox Live and PSN -- include a few balance tweaks of most weapons, a slight nerfing of the attack helicopter and an increase in the velocity of tracer darts, making it easier to stick 'em to that aforementioned helicopter. Joy!

Check out the full list of changes after the jump.

Posted by Kotaku May 04 2010 00:30 GMT
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#maps Much as I want to headline this as a "free map download," that would be misleading. Because these aren't playable maps, but they are high resolution overhead shots of the 10 used in Battlefield: Bad Company 2's multiplayer. More »

Posted by Joystiq Apr 23 2010 03:14 GMT
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Look, we have a fairly refined and nuanced stance on how Battlefield: Bad Company 2 should be played: in Rush Mode.

... Yep, that's it. But, we recognize that some people just like to do things incorrectly and, lucky for them, so does developer DICE. Cue: VIP Map Pack 3. The latest free download for all VIP members adds maps to Squad Rush and Squad Deathmatch -- specifically, Laguna Alta will now be available in Squad Rush mode and Nelson Bay will be available in Squad Deathmatch.

The Battlefield blog says the maps will be unlocked in their respective play modes "sometime in April" but, as you can see above, Map Pack 3 is freely viewable in the Battlefield: Bad Company 2 store. We'll let you know when you can download it.

Posted by Joystiq Apr 21 2010 16:00 GMT
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Battlefield: Bad Company 2, EA's addictive team-based shooter, requires approximately 282 hours -- or 11 days and 18 hours -- of play to reach the highest rank of 50. The statistic was provided to Joystiq by Darius Kazemi, president of Orbus Gameworks, a consulting company that helps game developers keep track of what players are doing in-game. He also serves on the Board of Directors of the International Game Developers Association (IGDA). Kazemi collected the data of 3,373 player profiles from BFBCS.com using their API.

For a jarring sense of scale: the average Rank 50 player has put 295 hours into the game, the equivalent of over seven weeks of working a full-time, 40-hour-a-week job. The time requirement to rank up increases dramatically around Rank 25. Kazemi explained, "From rank 1-25 it takes about 2 hours to climb to a new rank. From rank 25-50 it takes about 10 hours to level up." Read on to see how it all breaks down -- if you have time, that is.

Posted by Joystiq Apr 20 2010 21:30 GMT
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Not only has that fort you built out of old Dr Pepper bottles been the showpiece of your living space, but now you can have it work for you. Remember that partnership with EA? Starting tomorrow, you can use one of those bottles' cap to access some Battlefield: Bad Company 2 DLC: the Kit Upgrade.

The add-on spices up each class in the cosmetic department, providing new looks for each outfit and specific camouflaged weaponry. Outside of the updated garb and stealthy guns, the update also includes 12 new awards and four Achievements. In North America, the DLC is only available via the Dr Pepper promotion. (In Europe, where the promotional partnership between EA and Dr Pepper is not in effect, Xbox Live users snag each class kit for 160 or the whole set for 440.)

The DLC will be available on the Xbox 360 tomorrow, while the PS3 and PC platforms will get the Kit Upgrade "later on."

Posted by Joystiq Apr 20 2010 21:30 GMT
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Not only has that fort you built out of old Dr Pepper bottles been the showpiece of your living space, but now you can have it work for you. Remember that partnership with EA? Starting tomorrow, you can use one of those bottles' cap to access some Battlefield: Bad Company 2 DLC: the Kit Upgrade.

The add-on spices up each class in the cosmetic department, providing new looks for each outfit and specific camouflaged weaponry. Outside of the updated garb and stealthy guns, the update also includes 12 new awards and four Achievements. In North America, the DLC is only available via the Dr Pepper promotion. (In Europe, where the promotional partnership between EA and Dr Pepper is not in effect, Xbox Live users snag each class kit for 160 or the whole set for 440.)

The DLC will be available on the Xbox 360 tomorrow, while the PS3 and PC platforms will get the Kit Upgrade "later on."

Posted by Kotaku Apr 20 2010 20:20 GMT
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#dlc Tomorrow's batch of downloadable content for Battlefield: Bad Company 2 on the Xbox 360 lets players dress their soldiers with new outfits and weapons, because the most important thing on the battlefield is making sure you stand out. More »

Posted by IGN Apr 15 2010 23:42 GMT
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Reported Wii shortage can't stop Nintendo.

Posted by Joystiq Apr 06 2010 19:00 GMT
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Electronic Arts community managers are holding a "game with developers" session for Battlefield: Bad Company 2 this Wednesday, April 7, from 7-10PM Eastern. To join, you'll have to send a friend request or squad up with one of the following Gamertags:
  • easoulsurfer
  • EA Pruitt
  • EA Echo7
  • EAGamers1
  • eagamers2
  • eagamers3
  • eagamers4
  • eagamers5
  • eagamers6
  • eagamers7
Of course, if finding nice Battlefield buddies on a regular basis is a problem for you, join the JPAG. Also, keep an eye out for the "JOY" clan tag out on the front. Happy hunting.

Posted by Joystiq Apr 05 2010 18:00 GMT
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Though the boys of Bad Company usually won't spare any subject from being the target of their crude brand of wit, there's one thing they'd never think of dissing: Sweet, sweet savings. Amazon recently began offering Battlefield: Bad Company 2 on 360 and PS3 for just $47. That's not quite as hot as getting both Mass Effect games for just three dollars more -- but really, in this economy, three dollars is a pretty substantial sum of money. You could easily buy one of your favorite candy bars with that much cash, which, in the long run, will provide much more enjoyment than any video game possibly could.

Unless it's a Mounds, of course.

Posted by Kotaku Apr 03 2010 17:00 GMT
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#dlc Squad Rush, a multiplayer mode that was previously available only as a pre-order inducement for Battlefield Bad Company 2, has been unlocked for all PS3 and Xbox 360 gamers. More »

Posted by Joystiq Apr 02 2010 23:00 GMT
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EA's lifted the velvet rope and now the whole of the unwashed masses enjoying Battlefield: Bad Company 2 can access the Squad Rush multiplayer mode. Previously only available to those who pre-ordered the game, this mode pits two squads (of four players) against each other as they fight over a single M-COM station. Once the attacking team has destroyed the M-COM station, it opens up the next section of the map -- it's a scaled-down version of the regular Rush multiplayer mode.

If you're looking for something in the way of moving pictures, head past the break for a trailer that EA was kind enough to send over.

Posted by IGN Apr 02 2010 17:30 GMT
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We spend some time dodging tanks and shooting down UAVs in Bad Company 2's added content.

Posted by IGN Apr 01 2010 19:48 GMT
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DICE answers our questions about the past and future of the hit series.

Posted by Joystiq Mar 31 2010 21:20 GMT
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A producer at DICE has apparently stated that the company doesn't want to "ever" charge for Battlefield: Bad Company 2 maps. According to CVG, DICE Senior Producer Patrick Bach told Xbox World 360 magazine, "We don't ever want to charge for our maps and insisted to EA that this attitude was crucial when it came to keeping our community happy and playing together."

Joystiq contacted DICE to confirm the quote and was told by a representative, "Unless they aren't standard maps we won't charge and there aren't any in the plan that would cost."

Unfortunately, Electronic Arts - publisher of Battlefield: Bad Company 2 and ultimate decision-maker in this situation - wasn't willing to go that far, telling us, "We can't comment on the future. But we'll have more details on our DLC plans shortly." And we'll share those plans with you, dear reader. Shortly.

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Posted by Joystiq Mar 29 2010 21:30 GMT
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EA has released a new trailer for the upcoming VIP Map Pack 2 for Battlefield: Bad Company 2. As the name of the DLC implies, this DLC is for VIP members only. Much like Mass Effect 2's Cerberus Network, VIP membership is free for those who bought the game new. Meanwhile, those with used copies on Xbox or PlayStation 3 will have to fork over $15 (1200 on Xbox) for a VIP membership. PC players (lucky dogs) are exempt from all this business and will receive the pack as an update.

It's worth noting that the map pack doesn't actually include any maps. Instead, it unlocks the Conquest Mode in Arica Harbor and Rush Mode in Laguna Presa. Still, it's essentially new gameplay for free, so it's hard to complain. Unless you aren't a VIP, of course. The DLC releases tomorrow, March 30.

Posted by Joystiq Mar 29 2010 03:30 GMT
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DICE informed us at PAX East that it will continue to support its hit title Battlefield: Bad Company 2 with patching -- however, one thing it won't "fix" is players accidentally picking up kits from corpses when trying to activate M-COM stations in rush mode. With millions of copies sold so far, the kit kerfuffle is a problem we've consistently heard and experienced. Little did we know that there's been a remedy to the issue all along, as Bad Company 2 producer Gordon Van Dyke told us that players can press the M-COM activation button early. He expressed that BC2 players should spread the word.

It turns out that if players hold the M-COM activation button (example: the B button on Xbox 360) before the prompt displays, they'll be able to initiate (or deactivate) the station once in range. This avoids the frustration of picking up kits off the stacks of bodies that inevitably pile up next to the boxes. It's a rather simple solution to one of the most frustrating elements in the excellent multiplayer shooter.