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Posted by IGN Jan 04 2010 17:51 GMT
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Typically strong year-end performance for Wii and DS.

Posted by Joystiq Jan 01 2010 04:35 GMT
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Online retailer Amazon has tallied up sales in its Video Games category for the year 2009, and the results are overwhelmingly in favor of the Nintendo Wii, with nine out of the top ten spots going to Nintendo's console, various official accessories, and games. The best-selling game on the list is New Super Mario Bros. Wii at spot number 5, a feat made even more impressive by the fact that the game came out in November -- selling more copies in under two months than most games sold all year. But above that it's all Wii gear, from the Nunchuk and the MotionPlus addon to the console itself at the top. Modern Warfare 2 is the only non-Nintendo title in the top ten, and it's specifically the Xbox 360 version, while the PS3 version comes in at number 13. There are only two titles exclusive to another console on the list: Halo 3: ODST for Microsoft at 16, and Uncharted 2 for Sony at 18. But that's not much to cheer about: even the Wii Wheel beat them both. It's fair to say Nintendo can declare Wii-ctory on Amazon in 2009. See the full list below. [Via Kotaku]

Posted by GoNintendo Dec 25 2009 07:14 GMT
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The official Japanese site for New Super Mario Bros. Wii has been updated yet again. This time around, it looks like Nintendo might be scraping the bottom of the barrel. They’ve opened up a section that teachers newcomers about the basic moves and elements of a Mario game, with New Super Mario Bros. [...]

Posted by IGN Dec 18 2009 21:13 GMT
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New Super Mario Bros. and Tales of Graces push system even higher.

Posted by Joystiq Dec 11 2009 20:15 GMT
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Yesterday's NPD announcement that New Super Mario Bros. Wii had sold 1.4 million copies in the November NPD period was impressive. But Nintendo topped it today by noting that, including sales after the NPD cutoff date, the game has reached a total of two million copies. It's not Modern Warfare 2 or anything, but it is a very strong start for a game that is likely to have a very long tail. Even just in November, it easily beat New Super Mario Bros.'s first month on DS (which, admittedly, was May and not November). Nintendo also announced that the Wii has reached a US installed base of 23 million, and that the DS broke the November handheld sales record set by ... the DS.

Posted by IGN Dec 11 2009 17:17 GMT
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New Super Mario Bros. Wii sells nearly a million units; pushes Wii into the hardware top spot.

Posted by GoNintendo Dec 10 2009 22:01 GMT
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We’ve posted up a guide for Star Coins in New Super Mario Bros. Wii before, but we haven’t taken a look at the solutions with videos! Now you can watch a video showing you exactly where to go, instead of following a set of written instructions or screen caps. Once again, only use [...]

Posted by Joystiq Dec 07 2009 21:00 GMT
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Old-school Mario is news again as New Super Mario Bros. Wii sold at Sonic-speed throughout its Japanese launch last week. Andriasang reports that the platformer sold 422,000 copies in its first day (December 3), with Famitsu following up that NSMB Wii moved 936,734 units by Sunday, December 6, its "first week" at retail, stomping the previous week-one sales record held by Super Smash Bros. Brawl (816k). And with that, Mario has pulled off his hat trick, scoring in Japan's top three first-week bestsellers, which also includes Mario Kart Wii (608k). Monster Hunter 3 (583k) follows in fourth place. In other news, Joystiq Publishing, in collaboration with acclaimed developer Nincom, is pleased to announce "Mushroom Hunter Wii," the VIDEO GAME EVENT OF THE NEXT GENERATION -- for Wii -- exclusively in Japan (while supplies last). Pre-order today! [Via GamesIndustry.biz] Source - Big Start for December Wii titles [Andriasang] Source - ミリオン目前、『New スーパーマリオブラザーズ Wii』の初週販売本数が発表 [Famitsu]

Posted by IGN Dec 07 2009 16:30 GMT
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Multiplayer platformer beats out Smash Bros. in first week sales.

Posted by Joystiq Dec 01 2009 22:45 GMT
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The reality: Nintendo is holding a fluffy PR event for grandparents and their little, angelic grandchildren at the Fairwinds-Ivey Ranch in Oceanside, California, this week. The event takes place this Friday, December 4, from 11AM-1PM. It's likely to be a schmaltzy feel-good event, inclusive of the whole family and further pushing Nintendo's "pioneering efforts" to expand the video game market. The fantasy: At the event, some little snot will get mad that grandma can't figure out which button is used to jump, eventually swiping the controller from her hand and making her watch helplessly as her Toad floats through the stage in a bubble. Meanwhile, grandpa joins in. He's figured out the location of the jump button, but does that weird old people thing of moving the controller upwards every time he gets the character to jump, thus his avatar spins wildly out of control, dying constantly. Having never put the Wiimote strap on, he accidentally flings the Wiimote into the television in a fit of frustration. That would be glorious.

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Posted by GoNintendo Nov 30 2009 23:51 GMT
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The only reason there are audio issues and slowdown is due to the video recording program being used at the same time as play.
Francis
daaang, that looks good. (go to youtube to see in 1080p HD: http://www.youtube.com/watch?v=3MurWPRzmzo ) Nintendo needs to hurry up and release the Wii HD they claim they aren't working on.
MM
What? When I tried playing on Dolphin it ran like utter shit.

Posted by GoNintendo Nov 30 2009 21:44 GMT
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The official Japanese site for New Super Mario Bros. Wii has been updated yet again! This time, we have a pair of new commercials, some new wallpapers, and a brand-new Iwata Asks feature. The feature is yet to be translated, so you’ll just have to thumb through and look at the pretty pictures! Commercials [...]

Posted by Joystiq Nov 30 2009 20:15 GMT
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New Super Mario Bros. Wii couldn't possibly do anything more to remind us of the delight Mario games brought us in our youths, short of including a Mario lunchbox. Amazon is helping to ensure the full nostalgia experience by doing just that in a special bundle! For $70, you get the game, a plastic lunchbox, a t-shirt in size L, and four Wiimote stickers. The t-shirt sizing suggests that this really is a nostalgia-focused gift set and not for people who are currently children. Which means that these lunchboxes are destined for shelves and not cafeterias. [Via GoNintendo]

Posted by GoNintendo Nov 30 2009 07:16 GMT
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Still looking for those Star Coins in New Super Mario Bros. Wii? It’s okay, because some of them are placed in some pretty crazy places! I know there were a handful that really took me a long time to find. I hope that means that they were well hidden, instead of meaning [...]

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Posted by GoNintendo Nov 28 2009 03:00 GMT
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Direct link here We need to see some more of New Super Mario Bros. Wii music on YouTube! I’m sure there’ll be a bunch of tributes a few months from now, and I’ll be ready to post them! Thanks to WowitsMike for the heads up!

Posted by GoNintendo Nov 27 2009 07:07 GMT
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Another round of Japanese updates for New Super Mario Bros. Wii. I know this stuff is old to most of you, considering the fact that this game is widely available now, but we’ll keep running with updates as long as the Japanese site posts them! If you’d like to see the latest commercials for New [...]

Posted by Joystiq Nov 25 2009 18:30 GMT
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Though the latest edition of Iwata Asks is technically focused on New Super Mario Bros. Wii, the first few pages of the interview go off on a tangent about the overall-clad plumber's roots which you might find interesting. For instance, did you know that Miyamoto's original plan for Donkey Kong was a video game based on Popeye? It's true -- it was only after he was denied the rights to put the muscly-armed sailor man in a video game that he created the most prolific video game character of all time. Of course, just like a timid middle school student, Mario was forced to go through some awkward formative phases. Miyamoto revealed that in the original design for Donkey Kong, Mario -- who, at the time, was referred to as "Mr. Video" -- was unable to jump. Man, we feel like we just gazed into some kind of creepy alternate universe. "It is me, Mr. Video. I'm going to slowly walk over there, all the while praying that I don't encounter any ground-based enemies."

Posted by GoNintendo Nov 25 2009 17:12 GMT
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“We had a lot of debate about that (the death pause). There were points in the project where there was no delay at all, but that wound up encouraging players to concentrate on themselves instead of the team. If there’s that little stutter, that makes everyone say to each other ‘Oh, nice, you screwed [...]