Dragon Quest IX - more details (hundreds of hours of gameplay?)
Posted by Meow Mod Jun 19 2009 21:34 GMT in Dragon Quest IX: Sentinels of the Starry Skies
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- originally conceived as an evolution of Dragon Quest III - the game’s theme is ‘independence’ - wouldn’t be far-fetched to see people spending, 100-200 hours with the game - quests that follow the story, side-quests that do not - damage bonus for attacking the same enemy consecutively - dexterity stat affects chances to run away, get a critical hit - [...]



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