A Closer Look At How Three Assassin's Creed Games Have Handled Slavery
Posted by Kotaku Mar 31 2014 16:40 GMT in Xbox One
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Slavery in the Transatlantic of the 1700s was a complex, interconnected network of financial systems, social engineering and psychological repercussions. The Assassin's Creed video games that have dealt with it head-on made good use of that subject matter but also stumbled in particularly clumsy ways. "Collecting freed slaves like they're coins in Mario," for example. Oops.Read more...



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