Coming from Hideo Kojima...
“The reason I chose Snake as a code name in [Metal Gear] was because snakes are the most appropriate symbol of living things that conceal their presence and sneak about without making any noise. The reason it wasn’t any specific snake like a cobra, anaconda or viper was because the protagonist is the player. The reason I used ‘solid’ was to give the opposite impression of a soft image
As with the ending of any series, the appearance of the strongest enemy was a must in [Metal Gear Solid]. If that’s the case, it can only be Snake who surpasses Snake. And so, I introduced the ‘clone’. Against Solid, there was his contrast in Liquid. The fight between solid and liquid. That is MGS. As it was decided to develop a sequel, a third Snake was needed. Solid and Liquid are both states, but the actual form remains the same.
From there, you’d naturally think the next state would be gas; however, a gas snake sounds like Gas Human, which sounds uncool. So, we borrowed the physics terms of ‘solidus/liquidus’. Solidus isn’t a state, it refers to the boundary between liquid and solid states.
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