Frictional have updated the SOMA blog with some information regarding the progress they’re making on the sci-fi horror game. There’s a short trailer as well, with voice acting that dismisses some of the doubts about the quality in the first in-game video, but the text contains the bulk of the information. As they say, ‘words paint a thousand pictures’. There are a few paragraphs copied below, including more on world-building:
When creating Amnesia our setting was basically just “Old castle where supernatural stuff happens”. This allowed us to get away with just about anything and explain it with “because, magic”. But in SOMA we are building a world that is supposed to be tied into the real world and to make sense.
Because, science?
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