Ace of Spades Update Released
Posted by Valve Feb 08 2013 16:18 GMT in Ace of Spades
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Title: Game Update 8th February 2013

Build: 2180

Crashes/Freezes
  • Improvements have been made to client and server synchronisation.
  • Some stability changes have been made to stop some crashes.

Balancing/Gameplay
  • Diamond Mine messaging changed to avoid repeatedly displaying the same message.
  • Rocketeer has been given the pickaxe as an option on the Choose Class screen.
  • CTF now has a score limit is now 5 rather than 50
  • CTF captures are worth 1 point now instead of 10
  • The mysterious sound of placing a block no longer happens when you don't have any blocks to place
  • The achievement Dead Drop now unlocks correctly
  • Reticule no longer turns red when hitting a friendly character.
  • Reticule no longer turns red when firing at the area of a dead character.
  • Rocket Turret now explodes when it has fired 10 rockets rather than when it has run out of time.

Graphical/HUD

  • Winter Valley skybox has been better aligned with sea level.
  • Class icons added to in game scoreboard.
  • Names and icons turn red on the in game scoreboard if the player has been killed.
  • Multiple ammo boxes will no longer spawn on the same point at the same time.
  • Flare blocks correctly displayed when placed on water.
  • Improvements to indicator showing whether a block can be placed or not.
  • Tilde key function has been removed
  • Lighting is correctly removed when a Flare Block is destroyed

User Interface
  • The clickable area to sort by Ping on the Choose Match Menu has been expanded to cover the whole of the word
  • All buttons in the menus increase in brightness when the mouse hovers over.

Language Specific

French
  • Spelling mistake in French version, Soyez le dernier joueur à poser une bombe avec succès, puis remportez la manche. is now fixed

Classic Mode
  • Player is now able to sprint at the right speed after capturing the intel - not while you are holding it.
  • The CP is now double-sided. If a player camps inside the player will not be able to see out. Sneaky spawn campers!
  • ]CTF now has a score limit is now 5 rather than 50
  • CTF captures are worth 1 point now instead of 10

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