Peter Molyneux and his experimental game studio 22 Cans hope to have a prototype of project Godus available tomorrow, December 14, the famed creator tells Ars Technica.
"I've seen the prototype, I've actually played it... I've got a few changes I'd like to be made, but the progress has been pretty constant, so Friday is going to be the time when we show the rest of the world what the prototype is," Molyneux says.
Godus is a reimagining of Molyneux's breakout 1989 god game Populous, and the new prototype should be available for PC and mobile download. Earlier this month, Molyneux told us he hoped to have a prototype out by Christmas.
"[The prototype] is not the most beautiful piece of computer interaction ever, but you knead it and you touch it and you get the idea that sculpting the landscape is amazing, seeing things react in the landscape is incredible, and it's definitely going to work," Molyneux says.
The Godus Kickstarter has seven days to raise £180,000, to reach its goal of £450,000.
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