BioWare’s Schubert On MMO Past Vs MMO Present
Posted by Rock, Paper, Shotgun Oct 18 2012 12:00 GMT in Star Wars: The Old Republic
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A long time ago, in a galaxy that was still this one, Star Wars: The Old Republic lead systems designer Damion Schubert was one of the principle minds behind Meridian 59, a bonafide pioneer of MMORPGs as, well, things. Since then, he’s worked on Shadowbane and The Sims Online, among others. During GDC Online, however, he gave a talk regaling tales of Meridian clone invasions and other such emergent madness interspersed with rather comical regrets (Fun fact: It was the first 3D MMO. It also launched without mouse-look). Afterward, we sat down for a chat about how MMOs have changed since Schubert first helped hand them a lunch bag and usher them onto the bus back in ye olde 1990s. And while his eyes lit up as he reminisced about Meridian’s good old days, he was also quite adamant about his preference for SWTOR’s story-driven approach over, say, EVE-Online-style emergent madness. All that and more after the break.

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