ZombiU - details on messaging system, dev choices, survival mode and more
Posted by GoNintendo Sep 19 2012 19:36 GMT in ZombiU
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- write down messages on the walls and on the floor of the environment
- those messages are sent to a server
- all the community have access to those messages on their maps
- server will identify friends first to deliver their messages
- when you turn on your Wii U, you will receive the messages in the match you are entering
- there is a filter on this
- felt Killer Freaks didn't really show players the innovation of the GamePad
- moved to a slower-paced game to better demonstrate the idea
- once you're bitten you die
- survival mode has save points and you have to find them
- if you die in survival mode, you have to start all over again
- surprises in the game that will make you react really fast
- some of the moments are going to be extreme for some people
- there's a 'strong scene in the fifth mission'
- had a dev meeting and everyone wrote down how they would survive
- main characters in the game are based off the data that came from those sessions



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