Welcome to Postcards from The Secret World, a trip through Funcom's new title from the perspective of a player new to MMOs. Read parts one and two if you haven't! As I've written before, nearly everything about The Secret World has appealed to me since it was announced. That said, the least appealing aspect was always the fact that it was a massively multiplayer game. As a fan of horror and games like Alan Wake and Silent Hill, The Secret World struck the right chord. The fact that it was an MMO was an afterthought.
I don't play a ton of multiplayer games and, when I do, it tends to be with a close group of friends, so saddling up with strangers isn't a terribly exciting prospect. But The Secret World is an MMO, after all, so this week I was determined to do exactly that. After seriously typing the letters "lfg" for the first time in my life, I delved into a dungeon with four other people. I'll admit I was nervous and died during one of the boss fights. In my defense, I was distracted by taking screenshots for this very article. Dumb, I know.
It was okay though, because after that ... we fought Cthulhu.
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