How 22 Cans, and Other Experiments, Really Can Change Gaming Forever
Posted by Kotaku Jun 18 2012 17:00 GMT in 22 Cans
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#curiosity Over the decades and centuries, many conventions we now take for granted in film, literature, photography, and so on first came from independent, experimental artists. It has seemed like common sense, then, to assume that the next best innovations in gaming would come from a vibrant indie scene, and from gaming developing a true avant-garde. The former has been churning away merrily for some years now, hugely helped by the advent of digital distribution. The latter has been brought to the forefront of discussion by, of all people, Peter Molyneux. More »



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