Last Night's Diablo III Debacle Demonstrates The Problem With 'Always-Online' Games
Posted by Kotaku May 15 2012 18:00 GMT in Diablo III
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#opinion We were all excited last night. After a 12-year wait, Diablo III, Blizzard's much-anticipated action-fantasy loot-fest, had finally arrived. It was sitting there installed on our hard drives, waiting for midnight to come, for Blizzard to unlock the game so we could play it. More »

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