Next to be plucked from my bottomless bucket of game preview words is a quick interview with Sylvain Sechi and Thomas Veauclin of Cyanide, lead designer and lead artist respectively on the upcoming Game of Thrones RPG, as peered at last week. Discussed: linearity vs sandbox, the involvement of George R.R. Martin, whether Martin really has a concrete idea of how his books are going to end, why they’re not worried that their story won’t impact the books’ overall narrative, horses, why they went for pause-time combat and how coming up with the script was “like creating a child on top of dead bodies.” Ick.(more…)