Runic On Torchlight vs Diablo, ARPGs’ Slow Evolution
Posted by Rock, Paper, Shotgun Apr 16 2012 12:00 GMT in Diablo III
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In almost a month on the dot, Diablo III will finally, honestly, truly launch. This is not a test. Opinions on the beta have been mixed, but still, it is the third entry in a positively massive franchise about everyone’s favorite spicy Latin brand of Satan. We’ve been waiting for more than a decade. All eyes are rightfully on Blizzard’s loot lusting opus. Which is a bit odd, if you think about it. What other genre is so completely indebted to one game? Moreover, is that the slowly festering mark of a stagnant game type? After the curious news that Runic seemingly intends to release Torchlight II a month outside the shadow of Blizzard’s behemoth, I got in touch with Runic CEO Max Schaefer to clarify that comment and chat a bit about the future of the genre he helped pioneer.

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