BioWare's Star Wars: The Old Republic is two different experiences smashed together: a single-player role-playing game fused to a traditional MMO framework. What it does so well story-driven leveling abruptly stops when you hit the level cap, leaving you with a decision: unsubscribe, grind through dungeons and PvP arenas like you would in any other MMO, or create an alternate character and start leveling again...
Related Posts:
Sign-in to post a reply.