Beyond the Labyrinth - more footage, battle mode details
- seamlessly into battle when you encounter an enemy
- battle system is turn-based
- select the strength of your attack and your target
- the stronger the attack, the longer the character will have to wait for his next turn
- all characters except for the white-haired girl have one of three elemental properties
- elemental properties have a paper-rock-scissors relationship
- some attacks will make the enemy's HP float off into the air
- the next character will be able to suck up the HP, but only if he's of the same elemental property as the enemy that released the HP
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