The headline says it all, doesn't it?
Even better, it's coming from Edmund McMillen, one half of the two-man development team behind Super Meat Boy. Titled The Blinding of Issac, McMillen revealed details on his blog today, a project he's working on as Team Meat begins putting together whatever's coming after Super Meat Boy.
While the dungeons are imitating the structure established in The Legend of Zelda, the layouts themselves are randomly generated. The game even has a frickin' treasure room with items to buy! The specifics are still being worked out, but there will be at least six worlds/dungeons to fight through, with a minimum of 10 different bosses. And tons and tons of items.
Oh, and Danny Baranowsky of Super Meat Boy, Canabalt and others is doing the soundtrack.
Basically, this sounds awesome.
The game's coming in August sometime through Steam. Just take my money already, won't you?