And here’s part two of our exclusive spoiler interview with Portal 2 writers Chet Faliszek and Jay Pinkerton. (Here’s part one.) Below discuss how the game came to be so intricately detailed, what it was like working with Stephen Merchant and J.K. Simmons, and how much of Valve’s decisions are driven by creativity, or money. We also discover their thoughts on the crossover with the Half-Life universe, how heartwarming Jay finds the community, and quite how offended Valve writers get if you suggest their game contains cutscenes.
(more…)