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The Machiavellian Plot Hidden In A Blockbuster Video Game
Posted by
Kotaku
Dec 10 2010 21:00 GMT
in
Assassin's Creed: Brotherhood
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http://en.wikipedia.org/wiki/Citizens_United_v._Federal_Election_Commission
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http://kotaku.com/5711464/the-machiavellian-plot-hidden-in-a-blockbuster-video-g...
#innovation Jeffrey Yohalem wanted the blockbuster video game he wrote this year to be different. He wanted Assassin's Creed: Brotherhood to say something about the world today, if he could get away with it.
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